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  2. Java performance - Wikipedia

    en.wikipedia.org/wiki/Java_performance

    The full JRE is 12 MB, a typical Swing application only needs to download 4 MB to start. The remaining parts are then downloaded in the background. [28] Graphics performance on Windows improved by extensively using Direct3D by default, [29] and use shaders on graphics processing unit (GPU) to accelerate complex Java 2D operations. [30]

  3. List of performance analysis tools - Wikipedia

    en.wikipedia.org/wiki/List_of_performance...

    Group of events are monitored by selecting specific instruments from: File Activity, Memory Allocations, Time Profiler, GPU activity etc. For system wide impact of the executable: System Trace, System usage, Network Usage, Energy log etc. are useful. Free. Proprietary. Bundled with Xcode, which is also free. Intel Advisor: Linux and Windows.

  4. rCUDA - Wikipedia

    en.wikipedia.org/wiki/RCUDA

    Each GPU can be part of a cluster or running inside of a virtual machine. The approach is aimed at improving performance in GPU clusters that are lacking full utilization. GPU virtualization reduces the number of GPUs needed in a cluster, and in turn, leads to a lower cost configuration – less energy, acquisition, and maintenance.

  5. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).

  6. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    When it was first introduced, the name was an acronym for Compute Unified Device Architecture, [4] but Nvidia later dropped the common use of the acronym and now rarely expands it. [5] CUDA is a software layer that gives direct access to the GPU's virtual instruction set and parallel computational elements for the execution of compute kernels. [6]

  7. Thrashing (computer science) - Wikipedia

    en.wikipedia.org/wiki/Thrashing_(computer_science)

    This frequently leads to high, runaway CPU utilization that can grind the system to a halt. In modern computers, thrashing may occur in the paging system (if there is not sufficient physical memory or the disk access time is overly long), or in the I/O communications subsystem (especially in conflicts over internal bus access), etc.

  8. Single instruction, multiple threads - Wikipedia

    en.wikipedia.org/wiki/Single_instruction...

    This might or might not be considered to be a property of 'SIMT' itself. SIMT is intended to limit instruction fetching overhead, [ 4 ] i.e. the latency that comes with memory access, and is used in modern GPUs (such as those of Nvidia and AMD ) in combination with 'latency hiding' to enable high-performance execution despite considerable ...

  9. Hardware acceleration - Wikipedia

    en.wikipedia.org/wiki/Hardware_acceleration

    Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calculated in software running on a generic CPU can also be calculated in custom-made hardware, or in some mix ...