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Rocket League is a 2015 vehicular soccer video game developed and published by Psyonix for various home consoles and computers. A sequel to 2008's Supersonic Acrobatic Rocket-Powered Battle-Cars, Rocket League features up to eight players assigned to each of the two teams, using "rocket-powered" vehicles to hit a ball into their opponent's goal and score points over the course of a match.
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In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping . [ 2 ]
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Rocketball is set in the year 2010 AD, where worldwide disputes are no longer settled through wars, but through a circular Rocket Ball arena. The game is similar to Roller Derby in that two teams on roller skates travel counter-clockwise around a banked, circular track. The object of the game is to score points by throwing a softball-sized ...