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  2. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  3. Low-level design - Wikipedia

    en.wikipedia.org/wiki/Low-level_design

    Low-level design (LLD) is a component-level design process that follows a step-by-step refinement process. This process can be used for designing data structures, required software architecture, source code and ultimately, performance algorithms.

  4. Growth and underinvestment - Wikipedia

    en.wikipedia.org/wiki/Growth_and_underinvestment

    A causal loop diagram of growth and underinvestment. The growth and underinvestment archetype is one of the common system archetype patterns defined as part of the system dynamics discipline.

  5. Token bucket - Wikipedia

    en.wikipedia.org/wiki/Token_bucket

    The token bucket is an algorithm used in packet-switched and telecommunications networks.It can be used to check that data transmissions, in the form of packets, conform to defined limits on bandwidth and burstiness (a measure of the unevenness or variations in the traffic flow).

  6. Switch access - Wikipedia

    en.wikipedia.org/wiki/Switch_access

    Switch access is the use of one or more switches to operate computers and other devices and is primarily used by people with severe physical or cognitive impairment. A switch is an assistive technology device that replaces the need to use a computer keyboard or a mouse.