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He obtained a ZX Spectrum on loan from Bug-Byte Software Ltd. in return for a freelance contract for three games. [1] The first of these was Styx in 1983 for which Matthew received £3,000. [5] He wrote Manic Miner in eight weeks [6] using a Model III Tandy. [1] It was the first ZX Spectrum title with in-game music. [7]
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COSMIC, an acronym for Computer Operating System Main Interface Components [3], is a free and open-source desktop environment for Linux and other Unix-like operating systems. [4] [5] COSMIC was originally the name of a modified version of GNOME made specifically for Pop!_OS. It is now a standalone desktop environment built from scratch. [6] [7]
The 1802 is an 8-bit byte machine, with minimal support for 16-bit operations, except via 2-byte manipulation. The primary accumulator is the 8-bit 'D' register (Data register). The single bit carry flag is DF (Data Flag).
The maximum resolution of the 1861 was 64h by 128v rectangular pixels. By changing the placement of instructions in the video display control and interrupt routines, pixel rows could be repeated to obtain lower resolutions, allowing the video display to be used with 256 bytes of RAM (64×32 square pixels).
This is a list of VIC-20 games. See lists of video games for other gaming platforms. A section at the bottom contains games written by hobbyists long after the mainstream popularity of the VIC-20 waned.
MacLoggerDX is a full-featured amateur radio contact logger for macOS with Transceiver control, Rotor control, Callbook lookup, QSL handling (Hardcopy / LoTW / eQSL / Club Log), DX Cluster and spotting, and basic contesting support. It also works with WSJT-X to control the transceiver while making digital contacts, etc. HamLogBook by K6REA
This List of Cosmological Computation Software catalogs the tools and programs used by scientists in cosmological research. In the past few decades, the accelerating technological evolution has profoundly enhanced astronomical instrumentation, enabling more precise observations and expanding the breadth and depth of data collection by several ...