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  2. Tessellation - Wikipedia

    en.wikipedia.org/wiki/Tessellation

    If a geometric shape can be used as a prototile to create a tessellation, the shape is said to tessellate or to tile the plane. The Conway criterion is a sufficient, but not necessary, set of rules for deciding whether a given shape tiles the plane periodically without reflections: some tiles fail the criterion, but still tile the plane. [19]

  3. Tetrahedron - Wikipedia

    en.wikipedia.org/wiki/Tetrahedron

    Regular tetrahedra alone do not tessellate (fill space), but if alternated with regular octahedra in the ratio of two tetrahedra to one octahedron, they form the alternated cubic honeycomb, which is a tessellation. Some tetrahedra that are not regular, including the Schläfli orthoscheme and the Hill tetrahedron, can tessellate.

  4. Platonic solid - Wikipedia

    en.wikipedia.org/wiki/Platonic_solid

    Platonic solids are often used to make dice, because dice of these shapes can be made fair. 6-sided dice are very common, but the other numbers are commonly used in role-playing games. Such dice are commonly referred to as d n where n is the number of faces (d8, d20, etc.); see dice notation for more details.

  5. Shape and form (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Shape_and_form_(visual_arts)

    In the visual arts, shape is a flat, enclosed area of an artwork created through lines, textures, or colours, or an area enclosed by other shapes, such as triangles, circles, and squares. [1] Likewise, a form can refer to a three-dimensional composition or object within a three-dimensional composition.

  6. Penrose tiling - Wikipedia

    en.wikipedia.org/wiki/Penrose_tiling

    The original form of Penrose tiling used tiles of four different shapes, but this was later reduced to only two shapes: either two different rhombi, or two different quadrilaterals called kites and darts. The Penrose tilings are obtained by constraining the ways in which these shapes are allowed to fit together in a way that avoids periodic tiling.

  7. Honeycomb (geometry) - Wikipedia

    en.wikipedia.org/wiki/Honeycomb_(geometry)

    Cubic honeycomb. In geometry, a honeycomb is a space filling or close packing of polyhedral or higher-dimensional cells, so that there are no gaps.It is an example of the more general mathematical tiling or tessellation in any number of dimensions.

  8. Patterns in nature - Wikipedia

    en.wikipedia.org/wiki/Patterns_in_nature

    Patterns in Nature. Little, Brown & Co. Stewart, Ian (2001). What Shape is a Snowflake? Magical Numbers in Nature. Weidenfeld & Nicolson. Patterns from nature (as art) Edmaier, Bernard. Patterns of the Earth. Phaidon Press, 2007. Macnab, Maggie. Design by Nature: Using Universal Forms and Principles in Design. New Riders, 2012. Nakamura, Shigeki.

  9. Composition (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Composition_(visual_arts)

    The term form can mean different things in visual art. Form suggests a three-dimensional object in space. It is also described as the physical nature of the artwork, such as sculptures. It can also be looked at as art form, which can be expressed through fine art.