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  2. Domain-driven design - Wikipedia

    en.wikipedia.org/wiki/Domain-driven_design

    Domain-driven design (DDD) is a major software design approach, [1] focusing on modeling software to match a domain according to input from that domain's experts. [2] DDD is against the idea of having a single unified model; instead it divides a large system into bounded contexts, each of which have their own model.

  3. Experience API - Wikipedia

    en.wikipedia.org/wiki/Experience_API

    The Experience API (xAPI) is an e-learning software specification that records and tracks various types of learning experiences for learning systems. [1] Learning experiences are recorded in a Learning Record Store (LRS), which can exist within traditional learning management systems (LMSs) or on their own.

  4. Naked objects - Wikipedia

    en.wikipedia.org/wiki/Naked_objects

    The DSP experience (described above) was probably also the largest application of agile software development techniques within a public-sector organization, worldwide. [8] Domain-driven design. Domain-driven design is the idea that an evolving domain (object) model should be used as a mechanism to help explore requirements rather than vice versa.

  5. Model-driven engineering - Wikipedia

    en.wikipedia.org/wiki/Model-driven_engineering

    Hence, it highlights and aims at abstract representations of the knowledge and activities that govern a particular application domain, rather than the computing (i.e. algorithmic) concepts. MDE is a subfield of a software design approach referred as round-trip engineering. The scope of the MDE is much wider than that of the Model-Driven ...

  6. Domain engineering - Wikipedia

    en.wikipedia.org/wiki/Domain_engineering

    Domain analysis is derived primarily from artifacts produced from past experience in the domain. [11] Existing systems, their artifacts (such as design documents , requirement documents and user manuals ), standards , and customers are all potential sources of domain analysis input.

  7. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  8. Experience architecture - Wikipedia

    en.wikipedia.org/wiki/Experience_architecture

    An experience architect (also known as an XA) is a designer authoring, planning, and designing the experience architecture deliverables. An XA will encompass a variety of interaction and digital design skills of human behaviour, user-centered design (UCD) and interaction design. This person is also responsible for connecting human emotions with ...

  9. Architecture description language - Wikipedia

    en.wikipedia.org/wiki/Architecture_description...

    The process of defining an architecture may involve heuristics, acquired by the architect or architectural team through experience within the domain. As with design, architecture often evolves through a series of iterations, and just as the wisdom of a high level design is often tested when low level design and implementation occurs, the wisdom ...