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To demonstrate the value of the escape sequence feature, to output the text Foo on one line and Bar on the next line, the code must output a newline between the two words. The following code achieves the goal via text formatting and a hard-coded ASCII character value for newline (0x0A). This behaves as desired with the words on sequential lines ...
The NULL character (code 0) is represented by Ctrl-@, "@" being the code immediately before "A" in the ASCII character set. For convenience, some terminals accept Ctrl-Space as an alias for Ctrl-@. In either case, this produces one of the 32 ASCII control codes between 0 and 31.
If the terminating character is a letter, the letter is the keycode value, and the optional number is the modifier value. The modifier value defaults to 1, and after subtracting 1 is a bitmap of modifier keys being pressed: Meta+Ctrl+Alt+⇧ Shift. So, for example, <esc>[4;2~ is ⇧ Shift+End, <esc>[20~ is function key F9, <esc>[5C is Ctrl+→.
Many Unicode characters are used to control the interpretation or display of text, but these characters themselves have no visual or spatial representation. For example, the null character (U+0000 NULL) is used in C-programming application environments to indicate the end of a string of characters.
ASCII codes represent text in computers, telecommunications equipment, and other devices. ASCII has just 128 code points, of which only 95 are printable characters, which severely limit its scope. The set of available punctuation had significant impact on the syntax of computer languages and text markup.
The length of a string is the number of code units before the zero code unit. [1] The memory occupied by a string is always one more code unit than the length, as space is needed to store the zero terminator. Generally, the term string means a string where the code unit is of type char, which is exactly 8 bits on all modern machines.
If the field is specified as *, then the width value is read from the list of values in the call. [18] For example, printf ("%*d", 3, 10) outputs 10 where the second parameter, 3, is the width (matches with *) and 10 is the value to serialize (matches with d).
The number of code points in each block must be a multiple of 16. A block may contain code points that are reserved, not-assigned, etc. Each character that is assigned, has a single "block name" value from the 338 names assigned as of Unicode version 16.0. Unassigned code points outside of an existing block have the default value "No_block".