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It can convert audio to MP3, WMA, WAV, FLAC, AAC, M4A, and OGG, and can prepare files for playback on various portable media players, such as Zune, Coby, SanDisc, Sansa, iRiver, Walkman, Archos, and GoGear. It can convert audio files into M4A and M4R files for iPad, iPhone, and iPod and automatically adds converted files to the iTunes library.
The data compression software for encoding into ALAC files, Apple Lossless Encoder, was introduced into the Mac OS X Core Audio framework on April 28, 2004, together with the QuickTime 6.5.1 update, thus making it available in iTunes since version 4.5 and above, and its replacement, the Music application. [8]
An audio conversion app (also known as an audio converter) transcodes one audio file format into another; for example, from FLAC into MP3. It may allow selection of encoding parameters for each of the output file to optimize its quality and size.
MediaHuman Audio Converter is able to accept many popular audio file formats, such as MP3, WMA and WAV. The software is also capable of importing files to iTunes (Music app on macOS Catalina and above [4]). [5] MediaHuman Audio Converter is designed to use multiple CPU cores when converting files in ‘batch mode’. [6]
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M4A (MPEG-4 Audio): A compressed format often used with Apple devices, similar to MP3 but potentially offering higher quality at the same bitrate. FLAC (Free Lossless Audio Codec): A lossless compression format that maintains the original audio quality but creates files larger than MP3s. OGG Vorbis: An open-source, lossless compression format ...
A proprietary version with DRM developed by 3D Solar UK Ltd for use in music downloaded from their Tronme Music Store and interactive music and video player. .m4a: An audio-only MPEG-4 file, used by Apple for unprotected music downloaded from their iTunes Music Store. Audio within the m4a file is typically encoded with AAC, although lossless ...
The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.