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  2. AngelScript - Wikipedia

    en.wikipedia.org/wiki/AngelScript

    AngelScript is an open-source game-oriented compiled scripting language developed by Andreas Jönsson at AngelCode.. AngelScript features static typing, object handles (similar to C++ pointers but garbage collected via reference counting), object-orientation, single inheritance, multiple inheritance with interfaces.

  3. Multimodal interaction - Wikipedia

    en.wikipedia.org/wiki/Multimodal_interaction

    A multimodal interface provides several distinct tools for input and output of data. Multimodal human-computer interaction involves natural communication with virtual and physical environments. It facilitates free and natural communication between users and automated systems, allowing flexible input (speech, handwriting, gestures) and output ...

  4. Multimodal Architecture and Interfaces - Wikipedia

    en.wikipedia.org/wiki/Multimodal_Architecture...

    Multimodal Architecture and Interfaces is an open standard developed by the World Wide Web Consortium since 2005. It was published as a Recommendation of the W3C on October 25, 2012. The document is a technical report specifying a multimodal system architecture and its generic interfaces to facilitate integration and multimodal interaction ...

  5. User interface markup language - Wikipedia

    en.wikipedia.org/wiki/User_interface_markup_language

    Scalable Vector Graphics is a markup language for graphics proposed by the W3C [3] that can support rich graphics for web and mobile applications. While SVG is not a user interface language, it includes support for vector/raster graphics, animation, interaction with the DOM and CSS, embedded media, events and scriptability.

  6. Server-side scripting - Wikipedia

    en.wikipedia.org/wiki/Server-side_scripting

    In the earlier days of the web, server-side scripting was almost exclusively performed by using a combination of C programs, Perl scripts, and shell scripts using the Common Gateway Interface (CGI). Those scripts were executed by the operating system , and the results were served back by the web server .

  7. Modality (human–computer interaction) - Wikipedia

    en.wikipedia.org/wiki/Modality_(human–computer...

    In the context of human–computer interaction, a modality is the classification of a single independent channel of input/output between a computer and a human. Such channels may differ based on sensory nature (e.g., visual vs. auditory), [1] or other significant differences in processing (e.g., text vs. image). [2]

  8. Component Object Model - Wikipedia

    en.wikipedia.org/wiki/Component_Object_Model

    A custom interface, anything derived from IUnknown, provides early bound access via a pointer to a virtual method table that contains a list of pointers to the functions that implement the functions declared in the interface, in the order they are declared. An in-process invocation overhead is, therefore, comparable to a C++ virtual method call.

  9. Multimodal logic - Wikipedia

    en.wikipedia.org/wiki/Multimodal_logic

    A modal logic with n primitive unary modal operators , {, …,} is called an n-modal logic.Given these operators and negation, one can always add modal operators defined as if and only if , to give a classical multimodal logic if it is in addition stable under necessitation (or "possibilization", therefore) of both members of provable equivalences.