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  2. Audiokinetic Wwise - Wikipedia

    en.wikipedia.org/wiki/Audiokinetic_Wwise

    Define game states; Simulate audio environments; Manage sound integration; Apply the Windows Spatial Audio API, or Dolby Atmos. Wwise allows for on-the-fly audio authoring directly in game. Over a local network, users can create, audition, and tweak sound effects and subtle sound behaviors while the game is being played on another host.

  3. RealSound - Wikipedia

    en.wikipedia.org/wiki/RealSound

    RealSound is a patented (US US5054086 A) technology for the PC created by Steve Witzel of Access Software during the late 1980s. [1] RealSound enables 6-bit [2] digitized pulse-code modulation (PCM)-audio playback on the PC speaker by means of pulse-width modulation (PWM) drive, allowing software control of the loud speaker's amplitude of displacement.

  4. Portable media player - Wikipedia

    en.wikipedia.org/wiki/Portable_media_player

    Networked audio players: Players that connect via (Wi-Fi) network to receive and play audio. [14] These types of units typically do not have any local storage of their own and must rely on a server, typically a personal computer also on the same network , to provide the audio files for playback.

  5. Audio game - Wikipedia

    en.wikipedia.org/wiki/Audio_game

    An audio game is an electronic game played on a device such as a personal computer. It is similar to a video game save that there is audible and tactile feedback but not visual. Audio games originally started out as 'blind accessible'-games and were developed mostly by amateurs and blind programmers. [1]

  6. Windows XP editions - Wikipedia

    en.wikipedia.org/wiki/Windows_XP_editions

    Windows XP 64-Bit Edition (sometimes referred to as simply Windows XP for Itanium [Edition]) [36] was designed to run on Intel Itanium family of microprocessors in their native IA-64 mode. Two versions of Windows XP 64-Bit Edition were released: Windows XP 64-Bit Edition for Itanium systems, Version 2002 – Based on Windows XP codebase, was ...

  7. Audio over IP - Wikipedia

    en.wikipedia.org/wiki/Audio_over_IP

    Audio over IP (AoIP) is the distribution of digital audio across an IP network such as the Internet. It is used increasingly to provide high-quality audio feeds over long distances. The application is also known as audio contribution over IP (ACIP) in reference to the programming contributions made by field reporters and remote events.

  8. MediaFire - Wikipedia

    en.wikipedia.org/wiki/MediaFire

    MediaFire's desktop client software is available for the following devices: PCs running Windows XP, Windows Vista, Windows 7, and Windows 8, or Mac OS X 10.7 or higher and require at least 1 GB of RAM and 600 MB of disk space. [12] [13] As MediaFire announced at 19 May MediaFire Desktop Sync will stop working at 30 July 2016. [14]

  9. FLAC - Wikipedia

    en.wikipedia.org/wiki/FLAC

    FLAC (/ f l æ k /; Free Lossless Audio Codec) is an audio coding format for lossless compression of digital audio, developed by the Xiph.Org Foundation, and is also the name of the free software project producing the FLAC tools, the reference software package that includes a codec implementation.