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  2. Pro Display XDR - Wikipedia

    en.wikipedia.org/wiki/Pro_Display_XDR

    The Pro Display XDR contains a 6016 × 3384 6K color-calibrated panel, and its rear cover contains a similar lattice pattern to the third-generation Mac Pro. To improve its contrast ratio and HDR capabilities, it uses blue-colored LEDs for its backlight instead of white, at a higher refresh rate than the display itself, and contains a system of ...

  3. High dynamic range - Wikipedia

    en.wikipedia.org/wiki/High_dynamic_range

    On January 4, 2016, the Ultra HD Alliance announced their certification requirements for an HDR display. [23] [24] The HDR display must have either a peak brightness of over 1000 cd/m 2 and a black level less than 0.05 cd/m 2 (a contrast ratio of at least 20,000:1) or a peak brightness of over 540 cd/m 2 and a black level less than 0.0005 cd/m ...

  4. Apple displays - Wikipedia

    en.wikipedia.org/wiki/Apple_displays

    Apple's manufacture history of CRT displays began in 1980, starting with the Monitor /// that was introduced alongside and matched the Apple III business computer. It was a 12″ monochrome (green) screen that could display 80×24 text characters and any type of graphics, however it suffered from a very slow phosphor refresh that resulted in a "ghosting" video effect.

  5. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    FP16 blending can be used as a faster way to render HDR in video games. Shader Model 4.0 is a feature of DirectX 10, which has been released with Windows Vista. Shader Model 4.0 allows 128-bit HDR rendering, as opposed to 64-bit HDR in Shader Model 3.0 (although this is theoretically possible under Shader Model 3.0).

  6. iPhone hardware - Wikipedia

    en.wikipedia.org/wiki/IPhone_hardware

    The iPhone 11 and 11 Pro series introduced an ultrawide lens; the latter two became the first triple-camera iPhones. The 11 has a dual-lens setup, lacking the telephoto lens of the 11 Pro and 11 Pro Max. The front camera is now capable of recording video at 4K as a result of a new 12 MP sensor, and can also capture slow-motion footage.

  7. Dolby Vision - Wikipedia

    en.wikipedia.org/wiki/Dolby_Vision

    Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. [1] [2] [3] It covers content creation, distribution, and playback.[1] [4] [5] [6] It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation.

  8. Multi-exposure HDR capture - Wikipedia

    en.wikipedia.org/wiki/Multi-exposure_HDR_capture

    Tone mapped high-dynamic-range (HDR) image of St. Kentigern's Church in Blackpool, Lancashire, England. In photography and videography, multi-exposure HDR capture is a technique that creates high dynamic range (HDR) images (or extended dynamic range images) by taking and combining multiple exposures of the same subject matter at different exposures.

  9. High-dynamic-range television - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_television

    A display is called an HDR display if it can accept HDR content and map it to its display characteristics, [28] so the HDR logo only provides information about content compatibility and not display capability. Displays that use global dimming, such as most edge-lit LED displays, cannot