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  2. Psychology of programming - Wikipedia

    en.wikipedia.org/wiki/Psychology_of_programming

    The psychology of programming (PoP) is the field of research that deals with the psychological aspects of writing programs (often computer programs). The field has also been called the empirical studies of programming (ESP). It covers research into computer programmers' cognition, tools and methods for programming-related activities, and ...

  3. Engineering psychology - Wikipedia

    en.wikipedia.org/wiki/Engineering_psychology

    Engineering psychology is concerned with the adaptation of the equipment and environment to people, based upon their psychological capacities and limitations with the objective of improving overall system performance, involving human and machine elements [1] Engineering psychologists strive to match equipment requirements with the capabilities ...

  4. Usability - Wikipedia

    en.wikipedia.org/wiki/Usability

    In software engineering, ... The Think aloud protocol is a method of gathering data that is used in both usability and psychology studies. ... For example, making ...

  5. Affective computing - Wikipedia

    en.wikipedia.org/wiki/Affective_computing

    Affective computing is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects. It is an interdisciplinary field spanning computer science , psychology , and cognitive science . [ 1 ]

  6. Experimental software engineering - Wikipedia

    en.wikipedia.org/wiki/Experimental_software...

    Experimental software engineering involves running experiments on the processes and procedures involved in the creation of software systems, [citation needed] with the intent that the data be used as the basis of theories about the processes involved in software engineering (theory backed by data is a fundamental tenet of the scientific method).

  7. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Human–computer_interaction

    As a field of research, human–computer interaction is situated at the intersection of computer science, behavioral sciences, design, media studies, and several other fields of study. The term was popularized by Stuart K. Card, Allen Newell, and Thomas P. Moran in their 1983 book, The Psychology of Human–Computer Interaction.

  8. Cognitive systems engineering - Wikipedia

    en.wikipedia.org/wiki/Cognitive_systems_engineering

    Cognitive systems engineering (CSE) is a field of study that examines the intersection of people, work, and technology, with a focus on safety-critical systems. The central tenet of cognitive systems engineering is to treat a collection of people and technology as a single unit, one that is capable of performing cognitive work.

  9. List of failed and overbudget custom software projects

    en.wikipedia.org/wiki/List_of_failed_and_over...

    Because software, unlike a major civil engineering construction project, is often easy and cheap to change after it has been constructed, a piece of custom software that fails to deliver on its objectives may sometimes be modified over time in such a way that it later succeeds—and/or business processes or end-user mindsets may change to accommodate the software.