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  2. Sorcery! (video game) - Wikipedia

    en.wikipedia.org/wiki/Sorcery!_(video_game)

    Steve Jackson's Sorcery! is a series of interactive fiction adventure video games developed by Inkle, based on the gamebook series of the same name by Steve Jackson. Part 1: The Shamutanti Hills was first released on May 2, 2013, and the series concluded with Part 4: The Crown of Kings on September 22, 2016.

  3. Gamebook - Wikipedia

    en.wikipedia.org/wiki/Gamebook

    Packard and Montgomery took the idea of publishing interactive books to Bantam, and thus the Choose Your Own Adventure (CYOA) series was born in 1979, beginning with The Cave of Time. The series became immensely popular worldwide and several titles were translated into more than 25 languages. [ 27 ]

  4. OZ Virtual - Wikipedia

    en.wikipedia.org/wiki/OZ_Virtual

    OZ Virtual was a 3D world viewer created by OZ Interactive that enabled real-time collaboration communications in shared spaces on the Internet with a strong focus on creative content production. [1] [2] The viewer supported the Virtual Reality Modeling Language (VRML 2.0) a standard for creating and experiencing virtual reality worlds on the ...

  5. List of Choose Your Own Adventure books - Wikipedia

    en.wikipedia.org/wiki/List_of_Choose_Your_Own...

    Title Author Year 1 The Cave of Time: Edward Packard: 1979 2 Journey Under the Sea: R. A. Montgomery: 1979 3 By Balloon to the Sahara (reissued as Danger in the Desert) : Douglas Terman

  6. Interactive fiction - Wikipedia

    en.wikipedia.org/wiki/Interactive_fiction

    The most famous example of this form of printed fiction is the Choose Your Own Adventure book series, and the collaborative "addventure" format has also been described as a form of interactive fiction. [3] The term "interactive fiction" is sometimes used also to refer to visual novels, a type of interactive narrative software popular in Japan.

  7. List of 3DO games - Wikipedia

    en.wikipedia.org/wiki/List_of_3DO_games

    The 3DO is a 32-bit hardware platform designed primarily for home video game consoles, developed by The 3DO Company, released in North America by Panasonic first on October 4, 1993. [1]

  8. Visual novel - Wikipedia

    en.wikipedia.org/wiki/Visual_novel

    Visual novels are distinguished from other game types by their generally minimal gameplay. Typically the majority of player interaction is limited to clicking to keep the text, graphics and sound moving as if they were turning a page (many recent games offer "play" or "fast-forward" toggles that make this unnecessary), while making narrative choices along the way.

  9. Endless Quest - Wikipedia

    en.wikipedia.org/wiki/Endless_Quest

    However, the stories and characters in an Endless Quest book, while not necessarily more complex than in a Choose Your Own Adventure book, are often more fully developed because the Endless Quest books are much longer. For example, the character referred to as "you" in the text almost always has a name, gender, and backstory.