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  2. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.

  3. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    ROM hacking (short for Read-only memory hacking) is the process of modifying a ROM image or ROM file to alter the contents contained within, usually of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements.

  4. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    The Dark Mod: 2009 2023 Stealth game: GPL-3.0-or-later: CC BY-NC-SA: 3D: First person stealth game in the style of the Thief games (1 and 2) using a modified Id Tech 4 engine The Last Eichhof: 1993 2014 Shoot-'em-up "Do whatever your want" license (public domain) [64] Freeware: 2D: Shoot-'em-up game released for DOS in 1993 by Swiss development ...

  5. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    This is the same as inverting each layer, adding them together (as in Linear Dodge), and then inverting the result. Blending with white leaves the image unchanged. Vivid Light: this blend mode combines Color Dodge and Color Burn (rescaled so that neutral colors become middle gray). Dodge applies when values in the top layer are lighter than ...

  6. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    free software package for adding multiplayer support Nvidia GameWorks: Proprietary: Unknown WIP: Yes — — As the result of their cooperation with Valve, Nvidia announced a Linux port of GameWorks. [263] As of June 2014, PhysX, and OptiX have been available for Linux for some time. OpenPlay: APSL: C: Yes: Yes: Yes — networking library ...

  7. Phong shading - Wikipedia

    en.wikipedia.org/wiki/Phong_shading

    The surface normal is interpolated and normalized at each pixel and then used in a reflection model, e.g. the Phong reflection model, to obtain the final pixel color. Phong shading is more computationally expensive than Gouraud shading since the reflection model must be computed at each pixel instead of at each vertex.

  8. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    A mod was made for Doom 3 that allows the player to run the original Doom using an in-game terminal. The mod, called "Terminal Doom", is based on the 1997 source code release, and constitutes an experiment on Doom 3 ' s interactive surfaces. All retail and shareware releases of Doom are supported by this port. [120] [121]

  9. Fourth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fourth_generation_of_video...

    The Atari Lynx included hardware-accelerated color graphics, a backlight, and the ability to link up to sixteen units together in an early example of network play when its competitors could only link 2 or 4 consoles (or none at all), [94] but its comparatively short battery life (approximately 4.5 hours on a set of alkaline cells, versus 35 ...