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  2. Category:Ocean Software games - Wikipedia

    en.wikipedia.org/wiki/Category:Ocean_Software_games

    Match Day (video game) Match Day II; Miami Vice (video game) Micro Machines (video game series) Micro Machines (video game) Micro Machines 2: Turbo Tournament; Midnight Resistance; Mission: Impossible (1998 video game) Mr. Nutz; Mr. Nutz: Hoppin' Mad; Mr. Wimpy (video game) MRC: Multi-Racing Championship

  3. Ocean Software - Wikipedia

    en.wikipedia.org/wiki/Ocean_Software

    Starting with Daley Thompson's Decathlon in 1984, games on the ZX Spectrum used the Speedlock protection system, which eventually included a countdown timer showing the time left to load a game. [22] On the commodore 64 Ocean added a full screen graphic to look at and some catchy music to listen to during the loading of the tape.

  4. Terminator 2 (computer game) - Wikipedia

    en.wikipedia.org/wiki/Terminator_2_(computer_game)

    Terminator 2: Judgment Day is a 1991 action video game developed by Dementia and published by Ocean Software.It is based on the 1991 film of the same name, and was released in Europe for Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, and ZX Spectrum.

  5. Micro stuttering - Wikipedia

    en.wikipedia.org/wiki/Micro_stuttering

    Micro stuttering is a quality defect that manifests as irregular delays between frames rendered by a graphics processing unit (GPU). It causes the instantaneous frame rate of the longest delay to be significantly lower than the frame rate reported by benchmarking applications such as 3DMark , which usually calculate the average frame rate over ...

  6. Endless Ocean 2: Adventures of the Deep - Wikipedia

    en.wikipedia.org/wiki/Endless_Ocean_2:...

    It was first revealed at a Nintendo conference held on October 2, 2008. [1] It was released in Japan in September 2009 and in February 2010 elsewhere. The game was released as part of the Touch! Generations series of games in Europe. A follow-up, Endless Ocean Luminous, was released on May 2, 2024 for the Nintendo Switch. [2] [3]

  7. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    Video games, which use a wide variety of rendering engines, tend to benefit visually from vertical synchronization since a rendering engine is normally expected to build each frame in real-time, based on whatever the engine's variables specify at the moment a frame is requested.

  8. Download 2 - Wikipedia

    en.wikipedia.org/wiki/Download_2

    Download 2 [a] is a side-scrolling 1991 shoot 'em up video game published by NEC Avenue for the PC Engine CD-ROM². It is the sequel of Download and also inspired an anime OVA . Gameplay

  9. Endless Ocean - Wikipedia

    en.wikipedia.org/wiki/Endless_Ocean

    A sequel, Endless Ocean 2: Adventures of the Deep was released in Japan on September 17, 2009, in Europe on February 5, 2010, and in North America on February 22, 2010, under the name Endless Ocean: Blue World. [4] [5] A third game in the series, Endless Ocean Luminous, was released on the Nintendo Switch in all regions on May 2, 2024. [6]