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  2. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    v is the velocity at which the projectile is launched; g is the gravitational acceleration—usually taken to be 9.81 m/s 2 (32 f/s 2) near the Earth's surface; θ is the angle at which the projectile is launched; y 0 is the initial height of the projectile

  3. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    The range and the maximum height of the projectile do not depend upon its mass. Hence range and maximum height are equal for all bodies that are thrown with the same velocity and direction. The horizontal range d of the projectile is the horizontal distance it has traveled when it returns to its initial height ( y = 0 {\textstyle y=0} ).

  4. Trajectory - Wikipedia

    en.wikipedia.org/wiki/Trajectory

    To find the angle giving the maximum height for a given speed calculate the derivative of the maximum height = ⁡ / with respect to , that is = ⁡ ⁡ / which is zero when = / =. So the maximum height H m a x = v 2 2 g {\displaystyle H_{\mathrm {max} }={v^{2} \over 2g}} is obtained when the projectile is fired straight up.

  5. Ballistic coefficient - Wikipedia

    en.wikipedia.org/wiki/Ballistic_coefficient

    For the purposes of mathematical convenience for any standard projectile (G) the C b is 1.00. Where as the projectile's sectional density (SD) is dimensionless with a mass of 1 divided by the square of the diameter of 1 caliber equaling an SD of 1. Then the standard projectile is assigned a coefficient of form of 1.

  6. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    The first equation shows that, after one second, an object will have fallen a distance of 1/2 × 9.8 × 1 2 = 4.9 m. After two seconds it will have fallen 1/2 × 9.8 × 2 2 = 19.6 m; and so on. On the other hand, the penultimate equation becomes grossly inaccurate at great distances.

  7. External ballistics - Wikipedia

    en.wikipedia.org/wiki/External_ballistics

    The five example models down to 1,200 m (1,312 yd) all predict supersonic Mach 1.2 + projectile velocities and total drop differences within a 51 cm (20.1 in) bandwidth. In the transonic flight regime at 1,500 m (1,640 yd) the models predict projectile velocities around Mach 1.0 to Mach 1.1 and total drop differences within a much larger 150 cm ...

  8. Projectile - Wikipedia

    en.wikipedia.org/wiki/Projectile

    It is symbolized as (), which is the time taken for the projectile to reach the maximum height from the plane of projection. Mathematically, it is given as t = U sin ⁡ θ / g {\displaystyle t=U\sin \theta /g} where g {\displaystyle g} = acceleration due to gravity (app 9.81 m/s²), U {\displaystyle U} = initial velocity (m/s) and θ ...

  9. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Galileo deduced the equation s = ⁠ 1 / 2 ⁠ gt 2 in his work geometrically, [4] using the Merton rule, now known as a special case of one of the equations of kinematics. Galileo was the first to show that the path of a projectile is a parabola. Galileo had an understanding of centrifugal force and gave a correct definition of momentum. This ...