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In affine geometry, uniform scaling (or isotropic scaling[1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions (isotropically). The result of uniform scaling is similar (in the geometric sense) to the original. A scale factor of 1 is normally allowed, so ...
Godot (/ ˈɡɒdoʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]
A conformal linear transformation, also called a homogeneous similarity transformation or homogeneous similitude, is a similarity transformation of a Euclidean or pseudo-Euclidean vector space which fixes the origin. It can be written as the composition of an orthogonal transformation (an origin-preserving rigid transformation) with a uniform ...
CAD standards are a set of guidelines for the appearance of computer-aided design (CAD) drawings should appear, to improve productivity and interchange of CAD documents between different offices and CAD programs, especially in architecture and engineering.
Constructive solid geometry (CSG; formerly called computational binary solid geometry) is a technique used in solid modeling. Constructive solid geometry allows a modeler to create a complex surface or object by using Boolean operators to combine simpler objects, [1] potentially generating visually complex objects by combining a few primitive ...
Non-uniform rational basis spline (NURBS) is a mathematical model using basis splines (B-splines) that is commonly used in computer graphics for representing curves and surfaces. It offers great flexibility and precision for handling both analytic (defined by common mathematical formulae) and modeled shapes. It is a type of curve modeling, as ...
The scale ratio of a model represents the proportional ratio of a linear dimension of the model to the same feature of the original. Examples include a 3-dimensional scale model of a building or the scale drawings of the elevations or plans of a building. [1] In such cases the scale is dimensionless and exact throughout the model or drawing.
Various scales may be used for different drawings in a set. For example, a floor plan may be drawn at 1:50 (1:48 or 1 ⁄ 4 ″ = 1′ 0″) whereas a detailed view may be drawn at 1:25 (1:24 or 1 ⁄ 2 ″ = 1′ 0″). Site plans are often drawn at 1:200 or 1:100. Scale is a nuanced subject in the use of engineering drawings.