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With Xenophilia, conquering other species becomes more useful (as you can more easily and more efficiently use their POPs). With Xenophobia, you would need to use slavery feature to get something in return. GENERATION 40: The first time you see this, copy it into your sig on any forum and add 1 to the generation.
Xenophilic tradition working as intended (Solved). CarbonBruce. Mar 25, 2022. Jump to latest Follow Reply. We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement. Xenophilic tradition provides Effects: "No negative Opinion of Other ...
Xenophilia has an equally bad problem but for the opposite reason. Xenophilia sucks, mechanically. The bonuses that it give you break immersion, because they are almost entirely based on manipulating the AI's diplo modifiers (and giving you a token bonus to alliance forming via influence costs), rather than providing any tangible benefits to you.
As said above, Xenophilia is useful for four reasons. Happiness bonuses/reduction of penalties for a diverse set of races co-inhabiting the same world, which allows both easier pop growth and species specialization wherein you use the strongest workers and warriors for their roles, best farmers for another and best scientists for their own.
Xenophilia in Stellaris is all but inevitable even if you actively try to fight it. Simply having two different species on a planet usually leads to it growing, and growing, and growing. Combine this with the Ai loving, absolutely loving migration treaties and over the course of the game, most of them will turn xenophile.
In order not to remove Xenophobia and Xenophilia from the game, I would suggest keeping them but as species traits: Xenophiles (-1 Trait) +10% Happiness on planets with Xenos populations. (This species is particularly attracted to xenos species and is happy to live with them) Xenophobes (+1 Trait)-10% Happiness on planets with Xenos populations.
So I wanted to test the happiness bonus from xenophilia but ... It is strange. Having two races on my planet (well, 1 race but genetically modified) the get a +0% happiness bonus due to xenophilia. After building the visitor centre they get an...
Some of you may have seen this video, which sets Stellaris scenes to Bill Sutton's parody song "Xenophobia". I wrote a "rebuttal", which I may or may not ever actually sing and set to music. I thought some might appreciate the lyrics, sung to the...
Ultimately though, ethoses are still oversimplified. I mean, for Xenophilia alone, there is liberal happy-go-lucky paradise Xenophilia, sexual Xenophilia, expantionist Xenophilia, slight-curiosity-but-don't-come-too-close Xenophilia, and Xenophilia purely for diplomatic convenience and nothing more.
If xenophilia is NOT meant to represent actual philia as a condition, maybe we should renamed it? Xenophobia as well, unless we're ok with using a mental condition for one side of the axis and not the other.