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Clickteam is a French software development company based in Boulogne-Billancourt, Hauts-de-Seine.Founded by Francis Poulain, François Lionet and Yves Lamoureux, [1] Clickteam is best known for the creation of Clickteam Fusion, a script-free programming tool that allows users to create video games or other interactive software using a highly advanced event system.
Developed in six months using the Clickteam Fusion 2.5 game engine, Five Nights at Freddy's was released for Windows through Desura on August 8, 2014, and through Steam on August 18. It was made available for Android, iOS, and Windows Phone later in 2014. Versions for Nintendo Switch, PlayStation 4, and Xbox One were released in 2019.
A later update, which was built using the Chowdren runtime for Clickteam Fusion 2.5 by MP2 Games, introduced builds for OS X and Linux on 30 September 2015. On 12 January 2016, it was announced that Not a Hero would be released for PlayStation 4 on 2 February 2016, with the PlayStation Vita version being officially cancelled later that day. [10]
Cawthon used Clickteam Fusion 2.5 for game development and Autodesk 3ds Max for 3D graphics, [9] enhancing later titles with professional voice actors and original soundtracks. [10] For Help Wanted and Security Breach, Cawthon worked with game development company Steel Wool Studios.
Pages in category "Clickteam Fusion games" The following 19 pages are in this category, out of 19 total. ... This page was last edited on 2 November 2022, ...
This is the first game developed by Mouldy Toof Studios, a Chris Davis' one man studio. It was made with Clickteam Fusion 2.5 (CF2.5), a video game creation tool. Spud's Quest was first released as a short demo on October 23, 2006. [2] Chris Davis, later decided to expand it into a larger commercial game.
A devout Christian, Cawthon began his career in game development making self-funded Christian adventure games.Cawthon's first professional game was called Iffermoon.He attended the Art Institute of Houston in 1996, where he learned how to create computer graphics, but taught himself to develop games using the engine Clickteam Fusion.
2023 AOZ Studio 1 [2] · [3] 2019 AMOS 2 project [4] 2013 Clickteam Fusion 2.5; 2006 The Games Factory 2.0; 2006 Multimedia Fusion 2.0; 2002 Multimedia Fusion 1.5; 1999 Jamagic 1997-98 Multimedia Fusion 1.0; 1996-97 The Games Factory 1.0; 1995-96 Corel Click & Create; 1993-94 Klik & Play; 1993 AMOSPro Compiler; 1992 AMOS Professional; 1992 Easy ...