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The Game of Life, also known as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game , [ 2 ] [ 3 ] meaning that its evolution is determined by its initial state, requiring no further input.
Dr. Nim is a toy invented by John Thomas Godfrey [1] and manufactured by E.S.R., Inc. in the mid-1960s. It consists of a marble-powered plastic computer capable of playing the game of Nim. The machine selects its moves through the action of the marbles falling through the levers of the machine.
John Romero started programming games on an Apple II he got in 1980. [9] The first game he wrote was an unpublished clone of the arcade game Crazy Climber. [5] His first published game, Scout Search, appeared as a type-in program in the June 1984 issue of Apple II magazine inCider. At least 12 of his games published for print and disk magazines ...
Doom, a first-person shooter game by id Software, was released in December 1993 and is considered one of the most significant and influential video games in history. [1] [2] [3] Development began in November 1992, with programmers John Carmack and John Romero, artists Adrian Carmack and Kevin Cloud, and designer Tom Hall.
The Nimrod, built in the United Kingdom by Ferranti for the 1951 Festival of Britain, was an early computer custom-built to play Nim, inspired by the earlier Nimatron.The twelve-by-nine-by-five-foot (3.7-by-2.7-by-1.5-meter) computer, designed by John Makepeace Bennett and built by engineer Raymond Stuart-Williams, allowed exhibition attendees to play a game of Nim against an artificial ...
A program running in a Kenbak-1 IDE/emulator Kenbakuino, an Arduino-based Kenbak-1 emulator. The Kenbak-1 is considered by the Computer History Museum, [2] the Computer Museum of America [3] and the American Computer Museum [4] to be the world's first "personal computer", [5] invented by John Blankenbaker (born 1929) of Kenbak Corporation in 1970 and first sold in early 1971. [6]
John D. Carmack II [1] (born August 21, [a] 1970) [1] is an American computer programmer and video game developer. He co-founded the video game company id Software and was the lead programmer of its 1990s games Commander Keen , Wolfenstein 3D , Doom , Quake , and their sequels.
id Software LLC (/ ɪ d /) is an American video game developer based in Richardson, Texas.It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack.