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Narrowing the field of view can be a technique used to improve performance, as it can allow you to have to render less objects through the common optimisation technique of viewing-frustum culling. Many PC games that are released after 2000 are ported from consoles, or developed for both console and PC platforms.
The development of the FPS graphic engines is characterized by a steady increase in technologies, with some breakthroughs. Attempts at defining distinct generations lead to arbitrary choices of what constitutes a highly modified version of an 'old engine' and what is a new engine.
Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. Unsourced material may be challenged and removed. Find sources: "List of first-person shooters" – news · newspapers · books · scholar · JSTOR ( June 2022 ) ( Learn how and when to remove this message )
A first-person shooter (FPS) is a video game centered on gun fighting and other weapon-based combat seen from a first-person perspective, with the player experiencing the action directly through the eyes of the main character. [1] This genre shares multiple common traits with other shooter games, and in turn falls under the action games category.
Comparison of a slow down video without interframe interpolation (left) and with motion interpolation (right) Motion interpolation or motion-compensated frame interpolation (MCFI) is a form of video processing in which intermediate film, video or animation frames are generated between existing ones by means of interpolation, in an attempt to make animation more fluid, to compensate for display ...
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High Fiber Foods. You should rethink eating foods like beans and broccoli until you reach your destination. While good for your body in general, fiber can cause gas and bloating. Digestion of high ...
Frame rate, most commonly expressed in frame/s, frames per second or FPS, is typically the frequency (rate) at which consecutive images are captured or displayed. This definition applies to film and video cameras , computer animation , and motion capture systems.