enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. AVCHD - Wikipedia

    en.wikipedia.org/wiki/AVCHD

    Released in March 2011, the Sony NEX-FS100 is the first professional NXCAM camcorder capable of 1080p50/p60 recording; [57] consumer-grade HandyCam NEX-VG20 followed in August 2011. [58] Sony CyberShot WX50, with AVCHD video recording. The list of AVCHD camcorders includes: September 2006: HDR-UX1 (DVD), HDR-UX3/UX5 (DVD), HDR-UX7 (DVD)

  3. Vegas Movie Studio - Wikipedia

    en.wikipedia.org/wiki/Vegas_Movie_Studio

    VEGAS Movie Studio (previously Sony Vegas Movie Studio) was a consumer-based nonlinear video editor designed for the PC. It was a scaled-down version of Vegas Pro. It was developed by Sony for its first 13 versions. It was sold in Sony's larger 2016 sale of much of its creative software suite to Magix, [2] who developed Versions 14 to 17. Magix ...

  4. Vegas Pro - Wikipedia

    en.wikipedia.org/wiki/Vegas_Pro

    Vegas Pro (stylized as VEGAS Pro, also referred to as Sony Vegas) is a professional video editing software package for non-linear editing (NLE). The first release of Vegas Beta was on 11 June 1999. [4] The software is limited to machines running Windows as an operating system. Vegas was originally developed as a non-linear audio editing ...

  5. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  6. Pre-rendering - Wikipedia

    en.wikipedia.org/wiki/Pre-rendering

    Pre-rendered graphics are used primarily as cutscenes in modern video games, where they are also known as full motion video.The use of pre-rendered 3D computer graphics for video sequences date back to two arcade laserdisc video games introduced in late 1983: Interstellar, [2] [3] introduced by Funai at the AM Show in September, [4] and Star Rider, [5] introduced by Williams Electronics at the ...

  7. Sony Corp. of America v. Universal City Studios, Inc.

    en.wikipedia.org/wiki/Sony_Corp._of_America_v...

    In 1989 Sony purchased Columbia Pictures and became the owner of its own Hollywood studio. [17] By 1995 more than half of Hollywood's American revenue came from home video compared to less than a quarter from movie theaters. [18] Forbes wrote in 2001 that the VCR was no longer "arguably believed to be the death knell of the movie business.

  8. Direct Rendering Manager - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering_Manager

    During the following years the number of supported video cards grew. When Linux 2.4.0 was released in January 2001 there was already support for Creative Labs GMX 2000, Intel i810, Matrox G200/G400 and ATI Rage 128, in addition to 3dfx Voodoo3 cards, [ 131 ] and that list expanded during the 2.4.x series, with drivers for ATI Radeon cards, some ...

  9. Betamax - Wikipedia

    en.wikipedia.org/wiki/Betamax

    Two-piece portable video systems (those featuring a portable VCR such as Sony's "BetaPak" [23]) and a separate camera) soon became available for amateur and low-end video production. To better compete with Super 8 film there was the need for a less cumbersome all-in-one solution, and Sony's was " Betamovie ", the first consumer camcorder.