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  2. Kodi (software) - Wikipedia

    en.wikipedia.org/wiki/Kodi_(software)

    Kodi has greater basic hardware requirements than traditional 2D style software applications: it needs a 3D capable graphics hardware controller for all rendering. Powerful 3D GPU chips are common today in most modern computer platforms, including many set-top boxes, and XBMC, now Kodi, was from the start designed to be otherwise very resource-efficient, for being as powerful and versatile a ...

  3. MilkDrop - Wikipedia

    en.wikipedia.org/wiki/MilkDrop

    With the availability of the source code, MilkDrop has been ported to many platforms: for instance to XBMC (now Kodi), a homebrew developed media player that can be downloaded for Xbox, PC, or as a LiveCD. MilkDrop 2.0 was released in 2007, introducing Per Pixel Shader support. It is available with Winamp 5.5 or from projectM in their 2.0.1 ...

  4. LibreELEC - Wikipedia

    en.wikipedia.org/wiki/LibreELEC

    LibreELEC (short for Libre Embedded Linux Entertainment Center) is a non-profit fork of OpenELEC as an open source software appliance, a Linux-based Just enough operating system for the Kodi media player. This fork of OpenELEC announced in March 2016 as a split from the OpenELEC team after "creative differences", taking most of its active ...

  5. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    Mesa 13 brought Intel support for OpenGL 4.4 and 4.5 (all Features supported for Intel Gen 8+, Radeon GCN, Nvidia (Fermi, Kepler), but no Khronos-Test for 4.5-Label) and experimental AMD Vulkan 1.0 support through the community driver RADV. OpenGL ES 3.2 is possible with Intel Skylake (Gen9). [9] 1st stable version of 2017 is 17.0 (new year ...

  6. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...