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  2. Hierarchical network model - Wikipedia

    en.wikipedia.org/wiki/Hierarchical_network_model

    The hierarchical network model is part of the scale-free model family sharing their main property of having proportionally more hubs among the nodes than by random generation; however, it significantly differs from the other similar models (Barabási–Albert, Watts–Strogatz) in the distribution of the nodes' clustering coefficients: as other models would predict a constant clustering ...

  3. Network model - Wikipedia

    en.wikipedia.org/wiki/Network_model

    While the hierarchical database model structures data as a tree of records, with each record having one parent record and many children, the network model allows each record to have multiple parent and child records, forming a generalized graph structure. This property applies at two levels: the schema is a generalized graph of record types ...

  4. Deterministic scale-free network - Wikipedia

    en.wikipedia.org/wiki/Deterministic_scale-free...

    A scale-free network is a type of networks that is of particular interest of network science.It is characterized by its degree distribution following a power law. While the most widely known generative models for scale-free networks are stochastic, such as the Barabási–Albert model or the Fitness model can reproduce many properties of real-life networks by assuming preferential attachment ...

  5. Hierarchical clustering of networks - Wikipedia

    en.wikipedia.org/wiki/Hierarchical_clustering_of...

    The technique arranges the network into a hierarchy of groups according to a specified weight function. The data can then be represented in a tree structure known as a dendrogram . Hierarchical clustering can either be agglomerative or divisive depending on whether one proceeds through the algorithm by adding links to or removing links from the ...

  6. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    That is, any complete component object system can be expressed with the templates and empathy model within The Orlando Treaty [2] vision of object-oriented programming. Entity: An entity represents a general-purpose object. In a game engine context, for example, every coarse game object is represented as an entity.

  7. Community structure - Wikipedia

    en.wikipedia.org/wiki/Community_structure

    Fig. 1: A sketch of a small network displaying community structure, with three groups of nodes with dense internal connections and sparser connections between groups.. In the study of networks, such as computer and information networks, social networks and biological networks, a number of different characteristics have been found to occur commonly, including the small-world property, heavy ...

  8. Local World Evolving Network Models - Wikipedia

    en.wikipedia.org/wiki/Local_World_Evolving...

    In turn, = means that each node possesses the global information about the network, which makes NLW model identical with BA model. The NWL model starts in the same way as LW – there is a set of small number of nodes m_0 and the small number of edges . There are M nodes that were selected randomly from the whole global network and established ...

  9. Hierarchical internetworking model - Wikipedia

    en.wikipedia.org/wiki/Hierarchical...

    The Hierarchical internetworking model is a three-layer model for network design first proposed by Cisco in 1998. [1] The hierarchical design model divides enterprise networks into three layers: core, distribution, and access.