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  2. Bloom (mod) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(mod)

    Bloom is a modification for the video game Doom II, originally developed by id Software. The mod, created by the Spanish indie studio Bloom Team, was released via Mod DB on October 31, 2021. Bloom combines elements from Doom II and Monolith Productions ' Blood , merging enemies, weapons, and environments from both games into a crossover experience.

  3. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    It was released on August 30, 2005. GZDoom also boasts 3D floor support compatible with Doom Legacy and Vavoom, 3D model support, 360 degree skyboxes, and other features. Version 2.4.0 was the first version to be officially released on ZDoom.org alongside the release of QZDoom 1.3.0 on March 19, 2017. [93]

  4. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Immediately after the initial shareware release of Doom on December 10, 1993, players began working on various tools to modify the game. On January 26, 1994, Brendon Wyber released the first public domain version of the Doom Editing Utility (DEU) program on the Internet, a program created by Doom fans which made it possible to create entirely new levels.

  5. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    id Tech 1, also known as the Doom engine, is the game engine used in the id Software video games Doom and Doom II: Hell on Earth. It is also used in Heretic , Hexen: Beyond Heretic , Strife: Quest for the Sigil , Hacx: Twitch 'n Kill , Freedoom , and other games produced by licensees.

  6. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platforms game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  7. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  8. Brutal Doom - Wikipedia

    en.wikipedia.org/wiki/Brutal_Doom

    The mod was mentioned by John Romero, who jokingly said that if id Software had released the original Doom with the features of Brutal Doom, they would have "destroyed the gaming industry", [9] but he later mentioned on his Twitter feed that Brutal Doom "is not how doom's supposed to be played". [10]

  9. Cacowards - Wikipedia

    en.wikipedia.org/wiki/Cacowards

    The Cacowards are an annual online awards ceremony which honors the year's most prominent "Doom WADs", video game modifications of the 1993 first-person shooter Doom.Such modifications may be single levels, level packs, or "total conversions" featuring gameplay that significantly diverges from traditional Doom.