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If Skif follows the advice of Doc, Skif enters the pod on his own, apparently free of corrupt motives. The Zone is 'set free', and anomalies spread across the entirety of the planet, the Zone now encompassing Earth. Doc himself appears to transform into Faust, who walks away into the Zone, having accomplished his mission.
S.T.A.L.K.E.R. is a first-person shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World.The series is set in an alternate version of the present-day Chernobyl Exclusion Zone in Ukraine, where, according to the series' backstory, a mysterious second Chernobyl disaster took place in 2006.
The ending shows Strelok waking up in a dimly lit hallway lined with other Stalkers sitting slouched against either wall, semi-comatose. Each Stalker is facing a stripped down display which shows a series of cryptic images, part of their brainwashing process to lose their memory. Strelok himself is also in the process of being brainwashed.
That Guy with the Glasses was launched in April 2008. It showcased satirical reviews of movies, television shows, music, comic books and video games.The website was built around the work of Walker, including Nostalgia Critic (comedic recaps of bad movies), 5 Second Movies (hyper-edited feature films), Ask That Guy with the Glasses (a comedy question and answer show) and Bum Reviews (humorous ...
Loco Motive was developed by London-based [2] studio Robust Games, a small independent studio founded by brothers Adam and Joseph Riches. The game initially started as a smaller project for a game jam in November 2020, but after receiving positive feedback, the team expanded it into a full release.
S.T.A.L.K.E.R. takes place in an area called the Zone. The Zone is based on the real-life Chernobyl Exclusion Zone and is also inspired by fictional works: Boris and Arkady Strugatsky's science fiction novella Roadside Picnic (1972) which was loosely adapted into Andrei Tarkovsky's film Stalker (1979), as well as the film's subsequent novelization by the Strugatsky brothers.
[2] The concept of OpenCritic was developed by a team led by Matthew Enthoven of Riot Games. The site was designed to make the nature of review aggregation clear, opting for a simple arithmetic mean, in contrast to the hidden weights used by Metacritic. The site also highlights review authors' names and allows users to customize what reviews ...
Before boarding the rescue helicopters, the player is given the choice to leave the Zone forever or stay. If the player decides not to leave the Zone, then the game enters into free-play mode. During free-play mode, the player can freely explore areas and finish side-missions, while given the option to leave at any time through NPCs.