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  2. List of unsolved problems in mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    Many problems concerning an outer billiard, for example showing that outer billiards relative to almost every convex polygon have unbounded orbits. Quantum unique ergodicity conjecture on the distribution of large-frequency eigenfunctions of the Laplacian on a negatively-curved manifold [37]

  3. Edge coloring - Wikipedia

    en.wikipedia.org/wiki/Edge_coloring

    The road coloring problem is the problem of edge-coloring a directed graph with uniform out-degrees, in such a way that the resulting automaton has a synchronizing word. Trahtman (2009) solved the road coloring problem by proving that such a coloring can be found whenever the given graph is strongly connected and aperiodic.

  4. Antenna effect - Wikipedia

    en.wikipedia.org/wiki/Antenna_effect

    Antenna rules are normally expressed as an allowable ratio of metal area to gate area. There is one such ratio for each interconnect layer. The area that is counted may be more than one polygon —it is the total area of all metal connected to gates without being connected to a source/drain implant.

  5. Art gallery problem - Wikipedia

    en.wikipedia.org/wiki/Art_gallery_problem

    In decision problem versions of the art gallery problem, one is given as input both a polygon and a number k, and must determine whether the polygon can be guarded with k or fewer guards. This problem is ∃ R {\displaystyle \exists \mathbb {R} } -complete , as is the version where the guards are restricted to the edges of the polygon. [ 10 ]

  6. Geodesic polyhedron - Wikipedia

    en.wikipedia.org/wiki/Geodesic_polyhedron

    The primary face of the subdivision is called a principal polyhedral triangle (PPT) or the breakdown structure. Calculating a single PPT allows the entire figure to be created. The frequency of a geodesic polyhedron is defined by the sum of ν = b + c. A harmonic is a subfrequency and can be any whole divisor of ν.

  7. Painter's algorithm - Wikipedia

    en.wikipedia.org/wiki/Painter's_algorithm

    A fractal landscape being rendered using the painter's algorithm on an Amiga. The painter's algorithm (also depth-sort algorithm and priority fill) is an algorithm for visible surface determination in 3D computer graphics that works on a polygon-by-polygon basis rather than a pixel-by-pixel, row by row, or area by area basis of other Hidden-Surface Removal algorithms.

  8. Ogive (statistics) - Wikipedia

    en.wikipedia.org/wiki/Ogive_(statistics)

    To do this, we draw a line from the point of 50% on the axis of percentage until it intersects with the curve. Then we vertically project the intersection onto the horizontal axis. The last intersection gives us the desired value. The frequency polygon and ogive are used to compare two statistical sets whose number could be different.

  9. Coin rotation paradox - Wikipedia

    en.wikipedia.org/wiki/Coin_rotation_paradox

    The outer coin makes two rotations rolling once around the inner coin. The path of a single point on the edge of the moving coin is a cardioid.. The coin rotation paradox is the counter-intuitive math problem that, when one coin is rolled around the rim of another coin of equal size, the moving coin completes not one but two full rotations after going all the way around the stationary coin ...

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