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Sonic Chaos is an unofficial remake of the 8-bit 1993 game of the same name. It features Sonic Mania-style gameplay elements, sprites and graphics, as well as new game mechanics and boss fights. The remake is in development. [18] Sonic P-06 is an unofficial remake of Sonic the Hedgehog (2006) for Windows powered by Unity. It is in development ...
M. File:M&s rio 2016 wii u cover art.jpg; File:Mario & Sonic at the London 2012 Olympic Games gameplay.jpg; File:Mario & Sonic at the Olympic Games Tokyo 2020.jpg
Sonic the Hedgehog [a] is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist.
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
Sonic the Hedgehog was the best-selling home video game of 1991, [108] with 2 million copies sold worldwide by the end of the year, [109] becoming Sega's best-selling home video game up until then. [110] In 1991, Sonic the Hedgehog helped Sega generate a gross revenue of $1 billion in console sales and capture a 65% share of the European ...
The 1998 webcomic Neglected Mario Characters was the first sprite comic to appear on the internet, [1] though Bob and George was the first sprite comic to gain widespread popularity. Starting its run in 2000, Bob and George utilizes sprites from the Mega Man series of games, with most of the characters being taken directly from the games.
The origins of Sonic can be traced farther back to a draft created by Naoto Ćshima in 1989, which years later turned into Sonic. Yuji Naka implemented the idea of a character running inside loops with an algorithm that allowed a sprite to move smoothly on a curve by determining its position with a dot matrix.
More references to the Sonic the Hedgehog series are how some of the level design (like the "S-Tubes") is centered around momentum, increasing momentum by rolling down a slope, and how the collectibles are essential to the player's health besides providing an extra life for every hundred collected. Similar to Sonic, collectables can be lost ...