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Clash Royale is a real-time strategy video game developed and published by Supercell. [1] The game combines elements from collectible card games, tower defense, and multiplayer online battle arena. [2][3][4] The game was released globally on March 2, 2016. [5][6] Clash Royale reached $1 billion in revenue in less than a year on the market. [7]
Supercell (video game company) Supercell Ltd (natively Supercell Oy) [3] is a Finnish mobile game development company based in Helsinki. Founded on 14 May 2010, [4] the company's debut game was the browser game Gunshine.net, and after its release in 2011, Supercell started developing games for mobile devices.
Supercell's Clash Royale is a freemium, real-time strategy game that incorporates elements of collectible card games, tower defense, and multiplayer online battle arena. Developed for mobile devices with a free-to-play, pay-to-win pricing strategy, the game has appeal to those without competitive gaming set ups. Despite allowing users to pay to ...
Clash Royale: September 2018: 50 million daily players March 2, 2016: Supercell [46] Flappy Bird: February 2014: 50 million May 24, 2013: dotGears [47] LINE Rangers: March 2018: 50 million February 28, 2014: Line Corporation [48]
In 2014, he created his YouTube channel which, as of December 2018, has 7 million subscribers and 700 million views. On the platform, he was best known for games like Clash of Clans, Clash Royale and Free Fire. PlayHard was one of the judges in the Mobile Games category of the eSports Brasil Award that year. [6]
Rayark Inc. Rayark Inc. (also known as Rayark Games and Rayark International Limited) is an independent video game company headquartered in Taipei, Taiwan, [1] and was founded in September 2011. Rayark runs a branch in Tokyo, Japan, where the 2015 iOS Game of the Year award-winning title, Implosion: Never Lose Hope, and accompanying feature ...
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