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Ghostbusters II is a 1990 action game for the NES, developed by Imagineering and published by Activision. It is based on the 1989 film of the same name , and was released in the United States in April 1990, [ 2 ] followed by a United Kingdom release in March 1991.
Ghostbusters II is a 1989 action game based on the film of the same name. It was published by Activision for various computer platforms. British studio Foursfield developed a version for Commodore 64 , Amiga , Atari ST , Amstrad CPC and ZX Spectrum , which also got ported to the MSX by New Frontier.
Ghostbusters II left the top-ten-grossing films by its seventh week and was removed from cinemas entirely by late-September after fifteen weeks. [102] In total, Ghostbusters II earned $112.5 million in North America, less than half that of the original's revenue, [94] [105] making it the seventh-highest-grossing film of the year, behind Back to ...
Ghostbusters: Sanctum of Slime is a video game for download for Xbox Live Arcade, PlayStation Network, and PC. It is a sequel to Ghostbusters: The Video Game. It features 4 ghostbusters defeating ghosts. The game received negative reviews. [citation needed]
Ghostbusters is a licensed game by Activision based on the film of the same name. It was designed by David Crane and released for several home computer platforms in 1984, and later for video game console systems, including the Atari 2600, Master System and Nintendo Entertainment System.
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