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  2. Off-by-one error - Wikipedia

    en.wikipedia.org/wiki/Off-by-one_error

    Off-by-one errors are common in using the C library because it is not consistent with respect to whether one needs to subtract 1 bytefunctions like fgets() and strncpy will never write past the length given them (fgets() subtracts 1 itself, and only retrieves (length − 1) bytes), whereas others, like strncat will write past the length given them.

  3. Smalltalk - Wikipedia

    en.wikipedia.org/wiki/Smalltalk

    defines a seven element array whose first element is a literal array, second element a byte array, third element the string 'four', and so on. Many implementations support the following literal syntax for ByteArrays: #

  4. Bit array - Wikipedia

    en.wikipedia.org/wiki/Bit_array

    A bit array (also known as bitmask, [1] bit map, bit set, bit string, or bit vector) is an array data structure that compactly stores bits. It can be used to implement a simple set data structure. A bit array is effective at exploiting bit-level parallelism in hardware to perform operations quickly.

  5. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. [33] Python is dynamically type-checked and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional ...

  6. Stack buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Stack_buffer_overflow

    In figure C above, when an argument larger than 11 bytes is supplied on the command line foo() overwrites local stack data, the saved frame pointer, and most importantly, the return address. When foo() returns, it pops the return address off the stack and jumps to that address (i.e. starts executing instructions from that address).

  7. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  8. Fletcher's checksum - Wikipedia

    en.wikipedia.org/wiki/Fletcher's_checksum

    An ordering problem that is easy to envision occurs when the data word is transferred byte-by-byte between a big-endian system and a little-endian system and the Fletcher-32 checksum is computed. If blocks are extracted from the data word in memory by a simple read of a 16-bit unsigned integer, then the values of the blocks will be different in ...

  9. Bitwise operation - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operation

    In computer programming, a bitwise operation operates on a bit string, a bit array or a binary numeral (considered as a bit string) at the level of its individual bits.It is a fast and simple action, basic to the higher-level arithmetic operations and directly supported by the processor.