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A jump ball is a method used to begin or resume play in basketball. It is similar to a face-off in ice hockey and field lacrosse and a ball-up in Australian rules football . Two opposing players attempt to gain control of the ball after an official tosses it into the air between them.
The jump ball was still used to start the game and every period, and to restart the game after a held ball. However, the NBA stopped using the jump ball to start the second through fourth quarters in 1975, instead using a quarter-possession system where the loser of the jump ball takes the ball from the other end to start the second and third ...
The game starts by having a jump ball or coin toss in the center of the court/field, the players are allowed to move anywhere on the court/field of game play. The field players are permitted to touch the ball with any part of their body at any time EXCEPT their arms/hands (see next rule for details).
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If the ball crosses into the end zone the offensive team receives one point and the defending team must walk down to the other side. The ball is then thrown off again and again until the game is over. If the ball is dropped at any point in the game, the defending team gains possession. A typical game lasts 30 minutes and consists with teams of 8.
Ball screen – offensive play in which a player sets a screen on the defender guarding the player with the ball. Baseline out-of-bounds play – the play used to return the ball to the court from outside the baseline along the opponent's basket. Box set – a formation in which four players align themselves as the four corners of a box. Often ...
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The game's story mode, "J-Adventure", takes place in Jump World, an amalgamation of the different characters' universes. As the story begins, each of the characters is preparing for the Jump Battle Tournament, a fighting competition organized by the God of Jump World, who promises to grant the wishes of the team that wins.