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  2. Help:Lua debugging - Wikipedia

    en.wikipedia.org/wiki/Help:Lua_debugging

    This help-page, Help:Lua debugging, explains issues of writing Lua script and debugging the source code, to remove errors or improve performance. Because Lua is a "semi-compiled" interpreted language, it does not prescreen for all common syntax errors, nor detect misspelled variables, which are only found at runtime when seeing the " Script ...

  3. Wikipedia:Lua error messages - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Lua_error_messages

    Almost any problem which occurs when running a Lua module will be reported as "Script error" during program execution, such as invalid data or a misspelled variable name in the Lua source code.

  4. Help:Lua - Wikipedia

    en.wikipedia.org/wiki/Help:Lua

    Help:Lua for beginners; Help:Lua debugging – about debugging Lua modules; Wikipedia:Lua style guide – standards to improve the readability of code through consistency; Module:Sandbox provides a pseudo-namespace for experimenting with Lua modules

  5. Help:Lua for beginners - Wikipedia

    en.wikipedia.org/wiki/Help:Lua_for_beginners

    Lua patterns deliberately lack the most complex regular expression constructs (to avoid bloating the Lua code base), where many other computer languages or libraries use a more complete set. Lua patterns are not even a subset of regular expressions, as there are also discrepancies, like Lua using the escape character % instead of \, , and ...

  6. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. [3] Lua is cross-platform software , since the interpreter of compiled bytecode is written in ANSI C , [ 4 ] and Lua has a relatively simple C application programming ...

  7. Category : Lua (programming language)-scripted video games

    en.wikipedia.org/wiki/Category:Lua_(programming...

    Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .

  8. Wikipedia talk:Lua/Archive 10 - Wikipedia

    en.wikipedia.org/wiki/Wikipedia_talk:Lua/Archive_10

    The lua version of time is mw.language():formatnum(). You could either use mw.language.getContentLanguage():formatnum() to use the language of the wikipedia in question, here it is english. Or you could do mw.language.new(languagecode):formatnum() for an specific language. There is not a pure lua alternative for revisiontimestamp.--

  9. Hayes AT command set - Wikipedia

    en.wikipedia.org/wiki/Hayes_AT_command_set

    This command returns information about the model, such as its firmware or brand name. Each number (0 to 9, and sometimes 10 and above) returns one line of modem-specific information, or the word ERROR if the line is not defined. Today, Windows uses this for Plug-and-play detection of specific modem types. L0 or Ln (n=1 to 3) Speaker Loudness.