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  2. Classroom management - Wikipedia

    en.wikipedia.org/wiki/Classroom_management

    Establishing procedures, like having children raise their hands when they want to speak, is a type of classroom management technique. Classroom management is the process teachers use to ensure that classroom lessons run smoothly without disruptive behavior from students compromising the delivery of instruction.

  3. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  4. Grade skipping - Wikipedia

    en.wikipedia.org/wiki/Grade_skipping

    Iowa Acceleration Scale – paper-and-pencil tool designed to help educators gather relevant information and conduct a team meeting with educators, administrators, and parents to determine if grade skipping is a good match for a particular student; Early entrance to kindergarten; Social Educational Emotional Development; Early entrance to college

  5. Differentiated instruction - Wikipedia

    en.wikipedia.org/wiki/Differentiated_instruction

    Differentiated instruction and assessment, also known as differentiated learning or, in education, simply, differentiation, is a framework or philosophy for effective teaching that involves providing all students within their diverse classroom community of learners a range of different avenues for understanding new information (often in the same classroom) in terms of: acquiring content ...

  6. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    In this way, each student actively engages in the learning process. Teachers can use movies, videos, games, and other fun activities to enhance the effectiveness of the active learning process. The use of technology also stimulates the "real-world" idea of active learning as it mimics the use of technology outside of the classroom.

  7. I’m 38 years old and work 60 hours a week — I just discovered ...

    www.aol.com/finance/m-38-years-old-60-115500794.html

    Infidelity often sparks marital trouble. But there’s more than one kind of infidelity that can tear couples apart. Imagine working 60 grueling hours a week to keep your family financially afloat ...

  8. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Early e-learning systems, based on computer-based learning/training often replicated autocratic teaching styles whereby the role of the e-learning system was assumed to be for transferring knowledge, as opposed to systems developed later based on computer-supported collaborative learning (CSCL), which encouraged the shared development of knowledge.

  9. Dying To Be Free - The Huffington Post

    projects.huffingtonpost.com/dying-to-be-free...

    Seventy-four percent were using Suboxone to ease withdrawal symptoms while sixty-four percent were using it because they couldn’t afford drug treatment. The researchers noted: “Common reasons given for not being currently enrolled in a buprenorphine/naloxone program included cost and unavailability of prescribing physicians.”