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Telltale or tell-tale may refer to: Advisory devices in vehicles: Tell-tale (spacecraft), a status indicator in a spacecraft control system; Tell-tale (sailing), a piece of fabric attached as a guide for adjusting a sail; Tell-tale (bridges), cords or chains suspended from bridges to warn vehicle drivers of low clearance
A tell-tale connected to a sail. A tell-tale, in a nautical or sailing context, is a piece of yarn or fabric attached to a sail, a stay, or any rigging on a sailboat. Typically, a tell-tale is on a port and a starboard stay. Tell-tales attached to a sail are used as a guide for trimming (adjusting) a sail.
Telltale Incorporated (trade name: Telltale Games) was an American video game developer based in San Rafael, California.The company was founded in July 2004 by former LucasArts developers Kevin Bruner, Dan Connors and Troy Molander, following LucasArts' decision to leave the adventure game genre.
This is a list of video games published and/or developed by Telltale Games.Telltale Games closed as a studio in 2018 and its assets were sold off. LCG Entertainment purchased the majority of Telltale's licenses and assets and began doing business as a video game publisher and developer under the Telltale Games brand name in 2019.
A group of tell-tales showing lights for "brake fluid", "stop lamp" and "check engine" Graphical tell-tales. A tell-tale, sometimes called an idiot light [1] or warning light, is an indicator of malfunction or operation of a system, indicated by a binary (on/off) illuminated light, symbol or text legend.
LCG Entertainment, Inc., doing business as Telltale Games, is an American video game developer and publisher based in Malibu, California.The company was established after the original Telltale Games filed for assignment in October 2018 and were forced to shut down and sell off assets.
"The Tell-Tale Heart" is a short story by American writer Edgar Allan Poe, first published in 1843. It is told by an unnamed narrator who endeavors to convince the reader of the narrator's sanity while simultaneously describing a murder the narrator committed.
Telltale's head of creative communications Job Stauffer said that they had seen their games, as well as older point-and-click titles, popularized on streaming channels. Furthermore, when they premiered Tales from the Borderlands at the Alamo Drafthouse, they found the audience shouting out which choices the demonstrators should take. This led ...