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Tom is a werewolf from infancy and cannot remember any life before having the condition. Nina Pickering: Being Human: Nina becomes a werewolf after her boyfriend, who is a werewolf, scratches her during a transformation. George Sands: Being Human: After being attacked by a werewolf in Scotland, George himself becomes a werewolf.
Mafia, also known as Werewolf, is a Russian social deduction game created by Dimitry Davidoff in 1986. [2] The game models a conflict between two groups: an informed minority (the mafiosi or the werewolves) and an uninformed majority (the villagers).
A classic cinematic example of the theme is The Wolf Man (1941) which in later films joins with the Frankenstein Monster and Count Dracula as one of the three famous icons of modern day horror. However, werewolf fiction is an exceptionally diverse genre, with ancient folkloric roots and manifold modern re-interpretations.
MM2 may refer to: MM2, a class of force fields; see force field (chemistry) MM2 (MMS), an interface utilized by the Multimedia Messaging Service standard; Mega Man 2, a 1988 video game for the NES; Mega Man II, a 1991 video game for the Game Boy; Midtown Madness 2, a 2000 video game for the PC; Motocross Madness 2, a 2000 video game for the PC
In folklore, a werewolf [a] (from Old English werwulf 'man-wolf'), or occasionally lycanthrope [b] (from Ancient Greek λυκάνθρωπος, lykánthrōpos, 'wolf-human'), is an individual who can shape-shift into a wolf, or especially in modern film, a therianthropic hybrid wolf-like creature, either purposely or after being placed under a curse or affliction, often a bite or the occasional ...
The Werewolf by Night (also known as the Werewolf) is the name of two werewolves appearing in American comic books published by Marvel Comics. The first incarnation of Werewolf by Night, Jack Russell , first appeared in Marvel Spotlight #2 (February 1972). [ 1 ]
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Animal Jam Classic, [1] formerly known as Animal Jam, is a massively multiplayer online game developed by WildWorks and recommended for kids up to the age of 12. It was launched in 2010, in collaboration with the National Geographic Society . [ 2 ]