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A visitor pattern is a software design pattern that separates the algorithm from the object structure. Because of this separation, new operations can be added to existing object structures without modifying the structures.
The single-serving visitor pattern should be used when visitors do not need to remain in memory. This is often the case when visiting a hierarchy of objects (such as when the visitor pattern is used together with the composite pattern) to perform a single task on it, for example counting the number of cameras in a 3D scene.
Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .
In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...
A (software) design pattern is a general solution to a common problem in software design. It is a description or template for how to solve a problem, that can be used in different situations. A design pattern typically shows relationship and interaction between classes or objects, without specifying final application classes or objects that are ...
Using a visitor is a complementary approach to doing something with a collection of objects. In particular, a core idea of the visitor pattern is that you can prescribe different operations for different polymorphic (or static) types you visit. Also, with the visitor pattern, different objects have control over traversal order.
The visitor pattern works by way of a visitor object visiting the elements of a data structure (e.g. list, tree and so on) polymorphically, applying some action (call or agent) against the polymorphic element objects in the visited target structure.
Scheduled-task pattern A task is scheduled to be performed at a particular interval or clock time (used in real-time computing) Single-serving visitor pattern Optimise the implementation of a visitor that is allocated, used only once, and then deleted Specification pattern Recombinable business logic in a boolean fashion State pattern