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  2. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Jerk (also known as Jolt) is the rate of change of an object's acceleration over time. It is a vector quantity (having both magnitude and direction). Jerk is most commonly denoted by the symbol j and expressed in m/s 3 ( SI units ) or standard gravities per second ( g 0 /s).

  3. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  4. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  5. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    Instantaneous acceleration, meanwhile, is the limit of the average acceleration over an infinitesimal interval of time. In the terms of calculus , instantaneous acceleration is the derivative of the velocity vector with respect to time: a = lim Δ t → 0 Δ v Δ t = d v d t . {\displaystyle \mathbf {a} =\lim _{{\Delta t}\to 0}{\frac {\Delta ...

  6. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    A similar fact also holds true for the velocity vs. time graph. The slope of a velocity vs. time graph is acceleration, this time, placing velocity on the y-axis and time on the x-axis. Again the slope of a line is change in over change in :

  7. Appell's equation of motion - Wikipedia

    en.wikipedia.org/wiki/Appell's_equation_of_motion

    In fact, Appell's equation leads directly to Lagrange's equations of motion. [3] Moreover, it can be used to derive Kane's equations, which are particularly suited for describing the motion of complex spacecraft. [4] Appell's formulation is an application of Gauss' principle of least constraint. [5]

  8. Visa is sued over 'Vanilla' gift card scam - AOL

    www.aol.com/news/visa-sued-over-vanilla-gift...

    Visa was sued on Tuesday by consumers who said the card payments network failed to make prepaid "Vanilla" gift cards less likely to being drained by thieves. Ira Schuman, who leads the proposed ...

  9. Euler's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Euler's_laws_of_motion

    where t = t(n) is called the surface traction, integrated over the surface of the body, in turn n denotes a unit vector normal and directed outwards to the surface S. Let the coordinate system ( x 1 , x 2 , x 3 ) be an inertial frame of reference , r be the position vector of a point particle in the continuous body with respect to the origin of ...