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  2. Sethi–Ullman algorithm - Wikipedia

    en.wikipedia.org/wiki/Sethi–Ullman_algorithm

    The simple Sethi–Ullman algorithm works as follows (for a load/store architecture): . Traverse the abstract syntax tree in pre- or postorder . For every leaf node, if it is a non-constant left-child, assign a 1 (i.e. 1 register is needed to hold the variable/field/etc.), otherwise assign a 0 (it is a non-constant right child or constant leaf node (RHS of an operation – literals, values)).

  3. Computation tree - Wikipedia

    en.wikipedia.org/wiki/Computation_tree

    A computation tree is a representation for the computation steps of a non-deterministic Turing machine on a specified input. [1] A computation tree is a rooted tree of nodes and edges. Each node in the tree represents a single computational state, while each edge represents a transition to the next possible computation.

  4. Cayley's formula - Wikipedia

    en.wikipedia.org/wiki/Cayley's_formula

    The complete list of all trees on 2,3,4 labeled vertices: = tree with 2 vertices, = trees with 3 vertices and = trees with 4 vertices. In mathematics, Cayley's formula is a result in graph theory named after Arthur Cayley.

  5. Prüfer sequence - Wikipedia

    en.wikipedia.org/wiki/Prüfer_sequence

    In combinatorial mathematics, the Prüfer sequence (also Prüfer code or Prüfer numbers) of a labeled tree is a unique sequence associated with the tree. The sequence for a tree on n vertices has length n − 2, and can be generated by a simple iterative algorithm.

  6. Kirchhoff's theorem - Wikipedia

    en.wikipedia.org/wiki/Kirchhoff's_theorem

    In the mathematical field of graph theory, Kirchhoff's theorem or Kirchhoff's matrix tree theorem named after Gustav Kirchhoff is a theorem about the number of spanning trees in a graph, showing that this number can be computed in polynomial time from the determinant of a submatrix of the graph's Laplacian matrix; specifically, the number is equal to any cofactor of the Laplacian matrix.

  7. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a tree data structure, exactly once. Such traversals are classified by the order in which the nodes are visited.

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  9. Ternary tree - Wikipedia

    en.wikipedia.org/wiki/Ternary_tree

    A simple ternary tree of size 10 and height 2. In computer science, a ternary tree is a tree data structure in which each node has at most three child nodes, usually distinguished as "left", “mid” and "right". Nodes with children are parent nodes, and child nodes may contain references to their parents.