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Available as a plugin for Atmel Studio and an Eclipse-based IDE. Eclipse as IDE, with GNU Tools as compiler/linker, e.g. aided with GNU ARM Eclipse plug-ins [13] [14] EmBitz (formerly Em::Blocks) – free, fast (non-eclipse) IDE for ST-LINK (live data updates), OpenOCD, including GNU Tools for ARM and project wizards for ST, Atmel, EnergyMicro ...
The RedOctane X-Plorer Controller was a controller created by Activision and RedOctane released in bundles with Guitar Hero II for the Xbox 360, some bundles of Guitar Hero III: Legends of Rock, or available separately. This same controller was also bundled with Guitar Hero III: Legends of Rock for the personal computer (PC) and Macintosh.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
The Eclipse SDK is free and open-source software, released under the terms of the Eclipse Public License, although it is incompatible with the GNU General Public License. [13] It was one of the first IDEs to run under GNU Classpath and it runs without problems under IcedTea.
Infineon also developed additional software that can be used in conjunction with DAVE for specific microcontroller families or additional hardware: DAVE Bench for XC800 is a platform providing free development tools for Infineon's 8-bit microcontroller family, based on the Open Source Eclipse architecture. [3]
Dolphin is a free and open-source video game console emulator of GameCube and Wii [27] that runs on Windows, Linux, macOS, Android, Xbox One, Xbox Series X and Series S. [ 9 ] [ 10 ] It had its inaugural release in 2003 as freeware for Windows.
The Xbox One Wireless Adapter for Windows is a USB dongle that allows up to eight controllers to be used at once wirelessly. [70] Per a partnership between Microsoft and Oculus VR, the Oculus Rift CV1 virtual reality headset initially included an Xbox One controller, up until the launch of the Oculus Touch motion controllers. [71]
Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...