enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Quizlet - Wikipedia

    en.wikipedia.org/wiki/Quizlet

    Quizlet's primary products include digital flash cards, matching games, practice electronic assessments, and live quizzes. In 2017, 1 in 2 high school students used Quizlet. [ 4 ] As of December 2021, Quizlet has over 500 million user-generated flashcard sets and more than 60 million active users.

  3. Quiz bowl - Wikipedia

    en.wikipedia.org/wiki/Quiz_bowl

    A quiz bowl game at the University of Delaware. During a quiz bowl game, two teams of usually up to four or five players are read questions by a moderator. [1] [15] When there are more than four players on a team, the team has to substitute its players for different games.

  4. Homework - Wikipedia

    en.wikipedia.org/wiki/Homework

    Cook and Babon discuss the use of weekly quizzes, which are based on the course readings and which test each student's understanding at the end of each week. Weekly quizzes engage not only students, but also teachers, who must look at what is commonly missed, review students' answers, and clear up any misunderstandings. [15]

  5. Flashcard - Wikipedia

    en.wikipedia.org/wiki/Flashcard

    The use of spaced repetition has been shown to generally increase one's rate of learning. [3] Although the principle is useful in many contexts, spaced repetition is commonly applied in contexts in which a learner must memorize a large number of items and retain them in long-term memory.

  6. Quiz - Wikipedia

    en.wikipedia.org/wiki/Quiz

    A quiz is a form of mind sport in which people attempt to answer questions correctly on one or several topics. Quizzes can be used as a brief assessment in education and similar fields to measure growth in knowledge, abilities, and skills, or simply as a hobby. They can also be televised for entertainment purposes, often in a game show format.

  7. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    The students who played the game using their own laptops could use the Wi-Fi available at the university, while those playing using mobile phones had to use 3G over the cellular network. The latter was a disadvantage, as the students had to pay out of their own pocket to play Lecture Quiz, as the telecom providers at that time charged per ...

  8. Mathematics education - Wikipedia

    en.wikipedia.org/wiki/Mathematics_education

    This game was played at a "Discovery Day" organized by Big Brother Mouse in Laos. Computer-based math: an approach based on the use of mathematical software as the primary tool of computation. Computer-based mathematics education: involves the use of computers to teach mathematics. Mobile applications have also been developed to help students ...

  9. Connected Mathematics - Wikipedia

    en.wikipedia.org/wiki/Connected_Mathematics

    Connected Mathematics is a comprehensive mathematics program intended for U.S. students in grades 6–8.The curriculum design, text materials for students, and supporting resources for teachers were created and have been progressively refined by the Connected Mathematics Project (CMP) at Michigan State University with advice and contributions from many mathematics teachers, curriculum ...