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Undertow is the debut studio album by the American rock band Tool, released on April 6, 1993, by Zoo Entertainment. Produced by the band and Sylvia Massy, it was recorded from October to December 1992 at Sound City Studios in Van Nuys and Grandmaster Recorders in Hollywood. The album includes some tracks the band decided to not release on their ...
Android phones, like this Nexus S running Replicant, allow installation of apps from the Play Store, F-Droid store or directly via APK files.. This is a list of notable applications (apps) that run on the Android platform which meet guidelines for free software and open-source software.
The game was released in 2017 commercially on Steam by independent developer Undertow Games (Joonas "Regalis" Rikkonen). Source code was released on 4 June 2017 on GitHub under a restrictive mods allowing license. His previous game, SCP – Containment Breach, is also available as free and open-source software under CC BY-SA license.
Tool threw fans a major curveball Jan. 12 in New York, unearthing 'Flood' for the first time in nearly 13 years.
Cover for the promotional single. "Sober" is a song by American rock band Tool. The song was released as the first single from their debut studio album, Undertow. Tool guitarist Adam Jones has stated in an interview that the song is about a friend of the band whose artistic expression only comes out when he is under the influence.
The discography of American rock band Tool consists of five studio albums, one box set, two extended plays, four video albums, sixteen singles and eight music videos . Tool was founded in 1990 by vocalist Maynard James Keenan and guitarist Adam Jones, [1] who then recruited drummer Danny Carey and bassist Paul D'Amour.
PUBG: Battlegrounds (previously known as PlayerUnknown's Battlegrounds) is a battle royale game developed by PUBG Studios and published by Krafton.The game, which was inspired by the Japanese film Battle Royale (2000), is based on previous mods created by Brendan "PlayerUnknown" Greene for other games, and expanded into a standalone game under Greene's creative direction.
An SDK was available for the platform, and included an emulator based on the Android emulator. Nokia discouraged developers from using Windows Phone design patterns and encouraged the use of Android design guidelines on the Nokia X. [15] Nokia's VP of developer relations commented that the Nokia imaging SDK would likely be ported to the ...