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  2. Toolkits for user innovation - Wikipedia

    en.wikipedia.org/wiki/Toolkits_for_User_Innovation

    A toolkit lets the producer actually abandon the attempt to understand user needs in detail in favor of transferring need-related aspects of product and service development to users. Today, toolkits for user innovation are routinely used in fields ranging from neural network design to the design of new biological systems in synthetic biology.

  3. Oliver Wendell Holmes High School - Wikipedia

    en.wikipedia.org/wiki/Northside_School_of...

    Northside School of Innovation, Technology, and Entrepreneurship is a business and technology "school within a school" located on the campus of Oliver Wendell Holmes High School. [ 18 ] [ 19 ] Formerly known as the Business Careers High School , it is a business and technology magnet high school part of the Northside Independent School District ...

  4. Diffusion of innovations - Wikipedia

    en.wikipedia.org/wiki/Diffusion_of_innovations

    The blue curve is broken into sections of adopters. Diffusion of innovations is a theory that seeks to explain how, why, and at what rate new ideas and technology spread. The theory was popularized by Everett Rogers in his book Diffusion of Innovations, first published in 1962. [1]

  5. High marks for innovation at Franklin High - AOL

    www.aol.com/news/high-marks-innovation-franklin...

    Jun. 21—FRANKLIN — Kaylee Valliere, a sophomore at Franklin High School, had a goal in mind when she took chemistry, machine tools, and blueprint reading at Lakes Region Community College this ...

  6. Systematic inventive thinking - Wikipedia

    en.wikipedia.org/wiki/Systematic_inventive_thinking

    Systematic Inventive Thinking (SIT) is a thinking method developed in Israel in the mid-1990s. Derived from Genrich Altshuller 's TRIZ engineering discipline, SIT is a practical approach to creativity, innovation and problem solving, which has become a well known methodology for innovation. At the heart of SIT's method is one core idea adopted ...

  7. STEAM education - Wikipedia

    en.wikipedia.org/wiki/STEAM_Education

    STEAM education is an approach to teaching STEM subjects that incorporates artistic skills like creative thinking and design. [1][2] The name derives from the acronym STEM, with an A added to stand for arts. STEAM programs aim to teach students innovation, to think critically, and to use engineering or technology in imaginative designs or ...

  8. Triple helix model of innovation - Wikipedia

    en.wikipedia.org/wiki/Triple_helix_model_of...

    The triple helix model of innovation refers to a set of interactions between academia (the university), industry and government, to foster economic and social development, as described in concepts such as the knowledge economy and knowledge society. [1][2][3] In innovation helical framework theory, each sector is represented by a circle (helix ...

  9. Innovation High School - Wikipedia

    en.wikipedia.org/wiki/Innovation_High_School

    The Innovation High School is a four-year comprehensive and college preparatory public high school in Jersey City in Hudson County, in the U.S. state of New Jersey, operated as part of the Jersey City Public Schools. It is one of a number of high school programs serving students in ninth through twelfth grades offered by the school district.