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The Wii system software is a set of updatable firmware versions and a software frontend on the Wii, a home video game console.Updates, which could be downloaded over the Internet or read from a game disc, allowed Nintendo to add additional features and software, as well as to patch security vulnerabilities used by users to load homebrew software.
TV no Tomo Channel: G-Guide for Wii (テレビの友チャンネル Gガイド for Wii, Terebi no Tomo Chan'neru G Gaido for Wii) was a Wii channel that featured an electronic program guide service developed by Nintendo and HAL Laboratory and operated by G-Guide.
The following is a list of the 427 games that were available on the Virtual Console for the Wii in North America. These games could also be played on the Wii U through Wii Mode, but lack the additional features found in Wii U Virtual Console releases. The games are sorted by system and in the order they were added in the Wii Shop Channel. To ...
The WiiWare service was officially launched in 2008: on March 25 in Japan, [8] on May 12 in North America, [9] and on May 20 in the PAL/UK regions. [10]In October 2007, Nintendo held a press conference in Japan revealing the first batch of major Japanese WiiWare games including My Pokémon Ranch, Dr. Mario Online Rx, and Square Enix's Final Fantasy Crystal Chronicles: My Life as a King. [11]
This is a list of original downloadable games on the Wii video game console that could only be downloaded from the WiiWare section of the Wii Shop Channel.Translations of Japanese exclusive titles are highlighted between parenthesis.
Download as PDF; Printable version; In other projects Wikidata item; Appearance. ... .wbfs, a file format for storing Wii ROMs on external memory; See also
SpotPass was a Nintendo 3DS and Wii U "always on" online background connectivity system similar to that of WiiConnect24 for the Wii, which could automatically seek and connect to wireless network nodes such as Wi-Fi hotspots, sending and downloading information in the background while in sleep mode or while playing a game or running an application.
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.