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  2. Xorshift - Wikipedia

    en.wikipedia.org/wiki/Xorshift

    Xorshift random number generators, also called shift-register generators, are a class of pseudorandom number generators that were invented by George Marsaglia. [1] They are a subset of linear-feedback shift registers (LFSRs) which allow a particularly efficient implementation in software without the excessive use of sparse polynomials . [ 2 ]

  3. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    5 JavaScript implementation. 6 Variants. Toggle Variants subsection. ... For example, assume that your random number source gives numbers from 0 to 99 (as was the ...

  4. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    For Monte Carlo simulations, an LCG must use a modulus greater and preferably much greater than the cube of the number of random samples which are required. This means, for example, that a (good) 32-bit LCG can be used to obtain about a thousand random numbers; a 64-bit LCG is good for about 2 21 random samples (a little over two million), etc ...

  5. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    It can be shown that if is a pseudo-random number generator for the uniform distribution on (,) and if is the CDF of some given probability distribution , then is a pseudo-random number generator for , where : (,) is the percentile of , i.e. ():= {: ()}. Intuitively, an arbitrary distribution can be simulated from a simulation of the standard ...

  6. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    However, generally they are considerably slower (typically by a factor 2–10) than fast, non-cryptographic random number generators. These include: Stream ciphers. Popular choices are Salsa20 or ChaCha (often with the number of rounds reduced to 8 for speed), ISAAC, HC-128 and RC4. Block ciphers in counter mode.

  7. Random number - Wikipedia

    en.wikipedia.org/wiki/Random_number

    A random number is generated by a random process such as throwing Dice. Individual numbers can't be predicted, but the likely result of generating a large quantity of numbers can be predicted by specific mathematical series and statistics .

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    mail.aol.com

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  9. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    Starting with JavaScript 1.5, ISO 8859-1 or Unicode letters ... Math.random() e.g. 0.17068: Pseudorandom number between 0 (inclusive) and 1 (exclusive)