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Age of Empires II is a real-time strategy game that focuses on building towns, gathering resources, and creating armies to defeat opponents. Players conquer rival towns and empires as they advance one of 13 civilizations through four "Ages": the Dark Age, the Feudal Age, the Castle Age (representing the High Middle Ages), and the Imperial Age (reminiscent of the Renaissance)—a 1,000-year ...
It had sold 800,000 copies and earned $20.1 million in the region by August 2006, and was the country's 12th best-selling computer game between January 2000 and August 2006. Combined sales of all Age of Empires games released between January 2000 and August 2006, including The Conquerors , had reached 4.1 million units in the United States by ...
[1] [2] It includes all previous expansions from the original (The Conquerors) and HD edition (The Forgotten, The African Kingdoms, Rise of the Rajas). [1] [3] Players can choose between the original AI, the updated HD Edition AI that was added alongside the HD Edition of the game, and a newer AI developed for the Definitive Edition. [4]
The game gives players a choice of 12 civilizations to develop from the Stone Age to the Iron Age. The expansion pack, The Rise of Rome, published by Microsoft on October 31, 1998, introduced new features and four new civilizations, including the Romans. Although the two games had contained many software bugs, patches resolved many of the problems.
Players control a variety of civilian and military units. [17] Most units can be upgraded through research (e.g. faster gathering for villagers, stronger armor for military units, and longer range for archers). [17] Land-based units are the most prevalent in gameplay. Villagers are the most basic units in Age of Empires.
The game features 12 skirmish maps that can be played against computer opponents either. Maps that allow three players can be played either 2 vs 1, 1 vs 2, or free-for-all. St. Paul's Bay (2 players) St. Elmo (3 players) Buskett Valley (3 players) St. Elmo Mountains (3 players) Mellieha Bay (3 players) Birgu (3 players) St. Angelo (2 players)
Age of Empires using the Genie Engine The Rise of Rome using the Genie Engine Age of Empires II using the Genie Engine The Conquerors using the Genie Engine. The Genie Engine is a game engine developed by Ensemble Studios and used in several computer games, such as Age of Empires, Age of Empires II and its expansions (but is not used in other Ensemble Studios games) and Star Wars: Galactic ...
Age of Empires Online was a multiplayer online real-time strategy game developed by Robot Entertainment and Gas Powered Games that was released on August 16, 2011. [1] Based upon the gameplay of the Age of Empires series, it was originally developed by Robot Entertainment, but on February 24, 2011, Gas Powered Games, took over production.