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  2. War Games Rules 1925–1950 - Wikipedia

    en.wikipedia.org/wiki/War_Games_Rules_1925–1950

    War Games Rules 1950–2000: Wargames Rules for All Arms Land Warfare from Platoon to Battalion Level A computer-moderated adaptation of the 1988 edition was created by WargameSystems. [ 3 ] This is claimed to preserve the WRG rules structure and key data while the software automates the mechanics of playing by these rules, hence saving time ...

  3. List of miniature wargames - Wikipedia

    en.wikipedia.org/wiki/List_of_miniature_wargames

    War Games Rules Armour & Infantry 1925-1950, (Wargames Research Group, June 1973) World War II Infantry Action (Mid-20th Century Section/Platoon combat) (Mike Klaka, Trevor Halsall, Newbury Rules, 1986) Hex Command Mechanized (Terry Cabak, 2000)

  4. Close Combat (series) - Wikipedia

    en.wikipedia.org/wiki/Close_Combat_(series)

    The five original Close Combat games were real-time computer wargames, with a top-down perspective and two-player capabilities. Each was set in a different European theatre of the Second World War. Each game included a mixture of infantry and armoured units, whilst the later games also included artillery, mortars and air support.

  5. Professional wargaming - Wikipedia

    en.wikipedia.org/wiki/Professional_wargaming

    Between 1962 and 1967, the US military [b] conducted a series of strategic-level wargames known as the Sigma war games to test proposed strategies for fighting the Vietnam War. The Sigma I-64 and II-64 games, conducted in 1964, were designed to test the proposed strategy of gradually escalating pressure on North Vietnam until it gave up out of ...

  6. Panzer '44: Tactical Combat in Western Europe, 1944–45

    en.wikipedia.org/wiki/Panzer_'44:_Tactical_Combat...

    The counters represent 27 types of German units, 24 types of American units and seven kinds of British units. As critic Jon Freeman noted, this is a game where armor units are predominant, and infantry are "offensively useless." [1] Critic Geoff Barbard agreed, saying "the infantry plod along at 1 hex per turn and play a very subordinate role." [3]

  7. Axis & Allies Miniatures - Wikipedia

    en.wikipedia.org/wiki/Axis_&_Allies_Miniatures

    Axis & Allies Miniatures is a miniature wargaming system including both a rule set and a line of 1/100 scale miniature armor (15 mm figure scale) collectible miniatures.The game is set in the World War II era with units representing individual vehicles and artillery or squads of infantry.

  8. List of Vietnam War games - Wikipedia

    en.wikipedia.org/wiki/List_of_Vietnam_War_games

    One to four players represent the VC, ARVN, NVA and US forces in a card driven game system that handles insurgency and counter insurgency activities. LZ Albany: 2016: Decision Games: A tactical simulation of the firefight known as LZ Albany in Modern War #24 that covers the VC's ambush of U.S. air cav infantry in 1965. Combat Veteran: 2017 ...

  9. Squad Leader - Wikipedia

    en.wikipedia.org/wiki/Squad_Leader

    Squad Leader is a tactical level board war game originally published by Avalon Hill in 1977. It was designed by John Hill and simulates on infantry combat in Europe during World War II.

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