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Jalopy is a vehicle simulation game developed by English developer MinskWorks and published by Excalibur Games. The game follows the player and their uncle who attempt to build a Laika (a car modelled after the Trabant 601) from individual parts and drive from East Berlin to Turkey using it.
Driver '76 is a 2007 action-adventure and driving video game for the PlayStation Portable. [1] It was developed by Ubisoft Reflections and Sumo Digital, and published by Ubisoft, and is the only Driver title for the system. The game is a prequel to Driver: Parallel Lines (2006), set two years prior.
The game was released as an early access game via Steam's Greenlight program on October 24, 2016. Since then, the game has been incrementally updated with new features and overhauls several times. [6] A sequel, My Winter Car, was originally announced on May 29, 2020, [7] but the release of the game has been
Project CARS 2 was announced as the sequel after the success of Project CARS.It features 140 track layouts at 60 different spots and 189 cars ranging from go-karts to Supercars, including Porsche, McLaren, Ferrari, Nissan, Aston Martin, Lamborghini, etc. [13] It was available worldwide on 22 September 2017 for Microsoft Windows, PlayStation 4, and Xbox One platforms.
Emergency is a series of real-time strategy simulation video games by German developer Sixteen Tons Entertainment, designed by Ralph Stock.In the games, players control emergency services—namely police, fire, emergency medical services, and technical services—and command operations to handle a variety of emergencies.
Points are scored by number of city blocks travelled, picking up money, and blowing up robbers. Fuel levels need to be replenished at gas stations throughout the city. [1] The player can speed up by pressing a button to shift the car into a higher gear. [2] Other vehicles appear as the player progresses through the game.
Hard Drivin ' is a sim racing arcade video game developed by Atari Games in 1989. [5] Players test drive a sports car on courses that emphasize stunts and speed. It features one of the first 3D polygon driving environments [6] via a simulator cabinet with a haptic vibrating steering wheel and a custom rendering architecture.
[1] [2] The trend was sparked by Sega's "taikan" games, with "taikan" meaning "body sensation" in Japanese. [2] The "taikan" trend began when Yu Suzuki's team at Sega (later known as Sega AM2) developed Hang-On (1985), a racing video game where the player sits on and moves a motorbike replica to control the in-game actions. [76]