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Like their predecessors, both versions feature modes called "Brain Age Check" and "Training". In Brain Age Check, where the game uses several training puzzles to test his or her brain age, with the ideal brain age for people 20 or over. Using the DSi's internal clock, both versions allow for only one official Brain Age Check per day.
A browser game is a video game that is played via the internet using a web browser. [1] They are mostly free-to-play and can be single-player or multiplayer. Alternative names for the browser game genre reference their software platform used, with common examples being Flash games [2] and HTML5 games. [3] [4]
Big Brain Academy is a series of puzzle video games developed and published by Nintendo. Similar to the Brain Age series, each game features a number of activities designed to test, measure, and improve the player's mental skills. [1] The first two games were released under the Touch! Generations brand, which has since been discontinued.
Quick Play allows the player to play three modes – Quick Brain Age Check, Quick Training, and Quick Sudoku, all only providing the player with one of the easy puzzles in each of these modes to try. Quick Brain Age Check only allows the player to play the stroop test. In Quick Training, the game only allows the player to play Calculations × 20.
Brain Challenge is a mental exercise video game, featuring "brain exercise puzzles". The game was developed by Gameloft Beijing for mobile phone and iPod and released on September 5, 2007. In 2008 was followed by a Nintendo DS version on January 8, an Xbox Live Arcade release on March 12, and a PlayStation 3 launch on November 27.
In 2008, the sequel More Brain Exercise with Dr. Kawashima was released, with 15 new minigames, high-score upload to Facebook, and Sudoku. An abridged version of the game is also available for purchase by Verizon Wireless cellphone subscribers. In May 2009, a PC version was also released with the name Brain Exercise with Dr. Kawashima. [3]
The title sees the player work through memory, math, and spatial games to get a brain score. [14] The game consisted of 4 minigames, 60 seconds each. [15] The leaderboard showed both the player's Facebook photo and score and that of their nearest competitors. [16] By March 2009, the game had been played over 500 million times by over 15 million ...