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I/O Ports: 1 PC Card Slot, 1 ExpressCard/54 slot (also supports ExpressCard/34), 5-in-1 integrated Digital Media Reader (MMC, SD cards, Memory Stick, Memory Stick Pro, or xD Picture cards), 3 USB 2.0, 1 VGA port, 1 HDMI, 1 RJ11 modem connector, 1 RJ45 Ethernet connector, Expansion Port 3 (for HP xb3000 dock), S-video TV out, 2 headphones-out, 1 ...
Nvidia 3D Vision (previously GeForce 3D Vision) is a discontinued stereoscopic gaming kit from Nvidia which consists of LC shutter glasses and driver software which enables stereoscopic vision for any Direct3D game, with various degrees of compatibility. There have been many examples of shutter glasses.
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NVidia GeForce 8400 GS "Rev 1.0" NVidia GeForce 8400 GS "Rev 3.0" In the summer of 2007 Nvidia released the entry-level GeForce 8300 GS and 8400 GS graphics cards, based on the G86 core. The GeForce 8300 was only available in the OEM market, and was also available in integrated motherboard GPU form as the GeForce 8300 mGPU.
A new HP notebook similar in appearance to the Mini-Note, called the "Digital Clutch", was unveiled in October 2008, with a launch expected for December that year. [12] The small pink computer is a collaboration with fashion designer Vivienne Tam, and has a 10-inch screen, a 1.6 GHz Intel Atom processor, 1 GB of RAM, and an 80 GB hard disk drive.
The host computer does all print processing: GDI renders a page as a bitmap, which the printer driver receives, processes, and sends to the associated printer. [11] [12] The combination of GDI and the driver is bidirectional; they receive information from the printer such as whether it is ready to print or is out of paper.
As of fall 2011, there were at least 10 known, mature and working Gallium3D drivers. [169] [failed verification] [citation needed] Open-source drivers for Nvidia graphics cards by the name of Nouveau team develops its drivers using the Gallium3D framework. [158] [170] 2008-07-13: Nouveau development is done exclusively for the Gallium framework.
During video motion, screen tearing creates a torn look as the edges of objects (such as a wall or a tree) fail to line up. Tearing can occur with most common display technologies and video cards and is most noticeable in horizontally-moving visuals, such as in slow camera pans in a movie or classic side-scrolling video games.